Difference between revisions of "Climate adjuster"
Jump to navigation
Jump to search
m |
Coolthulhu (talk | contribs) (Doesn't change direction) |
||
Line 18: | Line 18: | ||
}} | }} | ||
'''Climate adjusters''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. It affects a 10 [[world]]-tile radius, and the effects of multiple climate adjusters can stack. | '''Climate adjusters''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. It affects a 10 [[world]]-tile radius, and the effects of multiple climate adjusters can stack. | ||
+ | |||
+ | A climate adjuster will increase or decrease temperature by 10 degrees, whichever would be more dangerous. The direction is determined when the adjuster spawns and does not change afterwards. | ||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |
Revision as of 00:28, 11 May 2023
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Climate adjuster
An ultratech device for controlling climate. Using chemicals and exotic fields to manipulate the atmosphere, it shifts the temperature in this region of the world.
Base Stats
- Type
- Building – Mechanoid cluster
- HP
- 1500
- Flammability
- 0%
Building
Climate adjusters are mechanoid cluster and quest condition causers added by the Royalty DLC. It affects a 10 world-tile radius, and the effects of multiple climate adjusters can stack.
A climate adjuster will increase or decrease temperature by 10 degrees, whichever would be more dangerous. The direction is determined when the adjuster spawns and does not change afterwards.