Difference between revisions of "Climate adjuster"
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'''Climate adjusters''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. It affects a 10 [[world]]-tile radius, and the effects of multiple climate adjusters can stack. | '''Climate adjusters''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. It affects a 10 [[world]]-tile radius, and the effects of multiple climate adjusters can stack. | ||
− | A climate adjuster will increase or decrease temperature by 10 degrees, whichever would be more dangerous. The direction is determined when the adjuster spawns and does not change afterwards. | + | A climate adjuster will increase or decrease temperature by 10 degrees, whichever would be more dangerous.{{Check Tag|Determined by what?}} The direction is determined when the adjuster spawns and does not change afterwards. |
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |
Revision as of 03:56, 11 May 2023
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Climate adjuster
An ultratech device for controlling climate. Using chemicals and exotic fields to manipulate the atmosphere, it shifts the temperature in this region of the world.
Base Stats
- Type
- Building – Mechanoid cluster
- HP
- 1500
- Flammability
- 0%
Building
Climate adjusters are mechanoid cluster and quest condition causers added by the Royalty DLC. It affects a 10 world-tile radius, and the effects of multiple climate adjusters can stack.
A climate adjuster will increase or decrease temperature by 10 degrees, whichever would be more dangerous.[Determined by what?] The direction is determined when the adjuster spawns and does not change afterwards.