Difference between revisions of "Ritual spot"

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| description = A spot for carrying out certain kinds of rituals.
 
| description = A spot for carrying out certain kinds of rituals.
 
| type = Building
 
| type = Building
| type2 = Ideology (Building)
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| type2 = Ideology (Buildings)
 
| placeable = true
 
| placeable = true
 
| passability = standable
 
| passability = standable
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{{Nav|misc|wide}}
 
{{Nav|misc|wide}}
[[Category:Miscellaneous]]
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[[Category:Ideology (Buildings)]]

Revision as of 08:19, 14 December 2023

Ritual spot

Ritual spot

A spot for carrying out certain kinds of rituals.

Base Stats

Type
BuildingIdeology (Buildings)
Flammability
0%

Building

Size
1 × 1
Minifiable
False
Placeable
True
Passability
standable
Terrain Affordance
Light

Creation

Work To Make
ticks (0 secs)

A Ritual spot is a ritual focus added by the Ideology DLC. It does something.

Acquisition

Ritual spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.

Summary

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Analysis

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Version history