Difference between revisions of "Template:Ticks"
Jump to navigation
Jump to search
m |
m |
||
Line 1: | Line 1: | ||
<includeonly> | <includeonly> | ||
− | {{#if: {{{1|}}}|{{{1|}}} | + | {{#if: {{{1|}}}|{{{1|}}} ({{ #expr: ({{{1|}}}/60)round 2}} sec.) }} <nowiki /> |
</includeonly> | </includeonly> | ||
<noinclude> | <noinclude> |
Revision as of 02:17, 11 October 2014
Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.
Usage
- Specify the time in ticks
- Time in seconds or minutes is automatically calculated and added after the time in ticks.
{{ticks|time in ticks}}
Examples
Example 1
The Great Bow has a cooldown period of {{ticks|255}}, making it rather slow for a ranged weapon.
The Great Bow has a cooldown period of 255 (4.25 sec.)
, making it rather slow for a ranged weapon.
Example 2
There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}.
There are 2500 (41.67 sec.)
in one game hour, so one game day consists of
60000 (1000 sec.)
.
Choosing minutes vs. seconds
If you specifically want to show ticks converted to minutes or seconds, you can use Template:Ticks/seconds or Template:Ticks/minutes directly
Template family
- Template:Ticks
See also: