Difference between revisions of "Wood"
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| market value base = 1.4 | | market value base = 1.4 | ||
+ | | mass = 0.4 | ||
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| max hit points factor = 0.5 | | max hit points factor = 0.5 |
Revision as of 04:20, 21 December 2016
Wood
Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.54
- Armor - Heat
- ×0.4
- Armor - Sharp
- ×0.54
- Door Opening Speed
- ×1.2
- Flammability
- ×1
- Insulation - Cold
- ×8
- Insulation - Heat
- ×4
- Max Hit Points
- ×0.65
- Melee Cooldown
- ×1 ... further results
Wood logs are vital to early game construction and crafting. You are given a number of wood logs at the start of the game and can gather more from trees using the Chop Wood command. Bulk goods traders will also buy and sell wood.
You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.
Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!
A wood log can be wielded as a melee weapon. It deals more damage per second than a bare fist, which does 5 damage.
Melee Attack | Damage Amount | Cooldown | DPS |
---|---|---|---|
[[Injury|]] |
A wood log can also be used as a peg leg to replace an existing or missing leg. A peg leg is requested by adding a bill under the pawn's Health tab.