Difference between revisions of "Lavish meal"
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− | {{Info|A lavish meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.5 nutrition from any combination of animal products and meat, and 0.5 nutrition from vegetables to create. A colonist with cooking skill of at least 8 is required to create this meal. When eaten it causes the [[thoughts|Ate lavish meal]] thought with a | + | {{Info|A lavish meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.5 nutrition from any combination of animal products and meat, and 0.5 nutrition from vegetables to create. A colonist with cooking skill of at least 8 is required to create this meal. When eaten it causes the [[thoughts|Ate lavish meal]] thought with a 12 mood bonus. A lavish meal provides 1.0 nutrition.}} |
It's rather wasteful when compared to other meals; with the same ingredients you can make two [[fine meal]]s for a total of 1.8 nutrition. Thus you should save this for mid-late game where food won't be an issue most of the time. | It's rather wasteful when compared to other meals; with the same ingredients you can make two [[fine meal]]s for a total of 1.8 nutrition. Thus you should save this for mid-late game where food won't be an issue most of the time. |
Revision as of 10:37, 20 September 2018
Lavish meal
A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul.
Nutrition Facts
- Nutrition
- 1
- Taste
- Lavish
Base Stats
A lavish meal is created at an electric stove or fueled stove and requires 0.5 nutrition from any combination of animal products and meat, and 0.5 nutrition from vegetables to create. A colonist with cooking skill of at least 8 is required to create this meal. When eaten it causes the Ate lavish meal thought with a 12 mood bonus. A lavish meal provides 1.0 nutrition.
It's rather wasteful when compared to other meals; with the same ingredients you can make two fine meals for a total of 1.8 nutrition. Thus you should save this for mid-late game where food won't be an issue most of the time.