Difference between revisions of "Rice"
VoidMorality (talk | contribs) (Updated market value from 2 to 1.1) |
VoidMorality (talk | contribs) (Removed the outdated(?) line about rice being unusually sensitive to soil fertility. Added a paragraph about the pros and cons of its short harvest duration.) |
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− | '''Rice''' is harvested from [[rice plant]]s and is one of the four edible plants your colonists can grow. It | + | '''Rice''' is harvested from [[rice plant]]s and is one of the four edible plants your colonists can grow. It provides slightly more nutrition per day than [[corn]] or [[potatoes]] assuming perfect harvesting efficiency and normal soil fertility, but requires more work than the former and is less resilient to poor fertility than the latter. However, while the short time between planting and harvest is a blow to its efficiency, the fast cycle time provides a steady nutrition stream and ensures that a single blight or cold snap can't wipe out half a quadrum of growth. As well, while potatoes are superior in poor fertility soils, rice performs admirably well in biomes with decent soil but short planting seasons. Planting rice in high-fertility soil compounds both the benefits and drawbacks of its short harvest cycle. |
Unless your colonist has the Ascetic [[traits|trait]], consuming rice in its raw state causes the [[Thoughts#Memory Eating|Ate raw food thought]], which has a -7 mood penalty. Cook it into [[meals]] or [[pemmican]] before eating. | Unless your colonist has the Ascetic [[traits|trait]], consuming rice in its raw state causes the [[Thoughts#Memory Eating|Ate raw food thought]], which has a -7 mood penalty. Cook it into [[meals]] or [[pemmican]] before eating. |
Revision as of 06:02, 4 January 2020
Rice
A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.
Nutrition Facts
- Nutrition
- 0.05
- Taste
- Raw
Base Stats
Rice is harvested from rice plants and is one of the four edible plants your colonists can grow. It provides slightly more nutrition per day than corn or potatoes assuming perfect harvesting efficiency and normal soil fertility, but requires more work than the former and is less resilient to poor fertility than the latter. However, while the short time between planting and harvest is a blow to its efficiency, the fast cycle time provides a steady nutrition stream and ensures that a single blight or cold snap can't wipe out half a quadrum of growth. As well, while potatoes are superior in poor fertility soils, rice performs admirably well in biomes with decent soil but short planting seasons. Planting rice in high-fertility soil compounds both the benefits and drawbacks of its short harvest cycle.
Unless your colonist has the Ascetic trait, consuming rice in its raw state causes the Ate raw food thought, which has a -7 mood penalty. Cook it into meals or pemmican before eating.