Difference between revisions of "User:Harakoni"

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*[[Template: Clothing material table|<nowiki>{{Clothing material table}}</nowiki>]] (largely controlled by [[Template: Clothing material table row|<nowiki>{{Clothing material table row}}</nowiki>]] now)
 
*[[Template: Clothing material table|<nowiki>{{Clothing material table}}</nowiki>]] (largely controlled by [[Template: Clothing material table row|<nowiki>{{Clothing material table row}}</nowiki>]] now)
 
*[[Template: Apparel Quality Table|<nowiki>{{Apparel Quality Table}}</nowiki>]]
 
*[[Template: Apparel Quality Table|<nowiki>{{Apparel Quality Table}}</nowiki>]]
 +
*[[Template: Weapon Quality Table|<nowiki>{{Weapon Quality Table}}</nowiki>]]
 
If you have any issue with them, please feel free to ask.  
 
If you have any issue with them, please feel free to ask.  
  
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* Armor material table value calculator is not quite right. Theres a round issue and also -  See [[Market Value]] - its not a straight multiplier but to work it out you'd need to get resource values to put in whcih you can't because the FLAK helmet exists. The current hack is asume the base market value is steel, and assuming the item is ALL steel. But you can't do that.  
 
* Armor material table value calculator is not quite right. Theres a round issue and also -  See [[Market Value]] - its not a straight multiplier but to work it out you'd need to get resource values to put in whcih you can't because the FLAK helmet exists. The current hack is asume the base market value is steel, and assuming the item is ALL steel. But you can't do that.  
 
* Create Weapon Quality Table template - requires optional arugments to deal with wood, stone and metal weapons and weapons that can be several material types.
 
* Create Weapon Quality Table template - requires optional arugments to deal with wood, stone and metal weapons and weapons that can be several material types.
**Apply template to pages
+
**Apply template to other pages.
 
* Turn [[Armor#Comparison table|Armor comparison table]] into row template ala ranged table on [[Weapons]], including steel and plasteel versions of material dependent metal items, include cloth, devilstrand, hyperweave and thrumbofur of cloth items? Maybe bloat. Put cloth items on clothing table only?
 
* Turn [[Armor#Comparison table|Armor comparison table]] into row template ala ranged table on [[Weapons]], including steel and plasteel versions of material dependent metal items, include cloth, devilstrand, hyperweave and thrumbofur of cloth items? Maybe bloat. Put cloth items on clothing table only?
 
* Clean up [[Armor]] page now the table has made much of it obsolete
 
* Clean up [[Armor]] page now the table has made much of it obsolete

Revision as of 15:02, 28 August 2020

Hello! This is Harakoni's user page. You can see my contributions here. I also created the following templates:

If you have any issue with them, please feel free to ask.

TODO: (if you're reading this and wanna help, please feel free to do as well)

  • Armor material table value calculator is not quite right. Theres a round issue and also - See Market Value - its not a straight multiplier but to work it out you'd need to get resource values to put in whcih you can't because the FLAK helmet exists. The current hack is asume the base market value is steel, and assuming the item is ALL steel. But you can't do that.
  • Create Weapon Quality Table template - requires optional arugments to deal with wood, stone and metal weapons and weapons that can be several material types.
    • Apply template to other pages.
  • Turn Armor comparison table into row template ala ranged table on Weapons, including steel and plasteel versions of material dependent metal items, include cloth, devilstrand, hyperweave and thrumbofur of cloth items? Maybe bloat. Put cloth items on clothing table only?
  • Clean up Armor page now the table has made much of it obsolete
  • Create Melee weapon comparison table, include implant weapons.
  • Split page for Persona Monosword to allow automated comparisons.
  • Split page for Persona Zeushammer to allow automated comparisons.
  • Split page for Persona Plasmasword to allow automated comparisons.
  • Add persona traits to Persona weapon pages
  • Get feedback on how to handle extra effects of weapons - EMP damage on Zeushammer, Fire on Plasmasword, Toxic Buildup on Venom Fangs/Talons and how to display them on tables without messing with automated math. Maybe add new "special damage", "special damage type" and "special damage DPS" categories to infobox? Seems like bloat.
  • Finish converting Category: Body Part from terrible Template: Body Part to infobox for greater utility. (e.g. Armor comparison of the -skin Glands and weapon comparions for the implant weapons)
  • Create Clothing comparison table
  • Clean up Clothing page now the table has made much of it obsolete
  • Fix Wood not counting as a weapon
  • Investigate sarcophagus giving a mood boost
  • Pyromaniac mood boost - just incendiary launcher or molotovs as well? Wb inferno cannons or plasmaswords? Add to pages.
  • Update:

EVENTUAL TODO:

  • Merge Clothing and Armor into apparel? There isn't an in game difference.
  • RimWorld Wiki talk:To-do The auto lists are broken. Fix how?
  • RimWorld Wiki:To-do Versions need to be integrated and the lists deleted as you go.
  • Bring everything under the same Into; Acqusition; Analysis; Tables]; Trivia; Version History; format
  • Template talk:Infobox main STDT tables don't play nice with infoboxes. Wikitables do. Why? How fix? Fix. Jimyoda is working on it.
  • Blunt weapon effects of ranged weapons

LOLNEVER HAPPENING TODO:

Hey Harakoni, if you're looking for your mess its here: User:Harakoni/Sandbox