Difference between revisions of "Template:Infobox main/testing/doc"

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<includeonly>[[Category:Infobox templates]]</includeonly>
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<noinclude>[[Category:Template documentation]]</noinclude>

Revision as of 21:48, 17 January 2021

This is a testing version of Template:Infobox main for trying out changes without breaking the site.

Example #1

Muffalo

"A large herding herbivore descended from buffalo and adapted for some exotic environment. Peaceful unless disturbed."

Base Stats

Type
AnimalsWild
Market Value
500 Silver

Pawn Stats

Move Speed
3.6 c/s
Health Scale
1.75
Body Size
2.0
Mass - Baby
24 kg
Mass - Juvenile
60 kg
Mass - Adult
120 kg
Carrying Capacity
150 kg
Filth Rate
1
Diet
herbivorous
Life Expectancy
15
Manhunter Chance
1.25%
Trainable Intelligence
intermediate
Wildness
50%
Minimum Handling Skill
4
Maturity Age
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Production

Meat Yield
280 muffalo meat
Leather Yield
80 muffalo leather
Milk Amount
6 milk
Milking Interval
4 days
Wool Amount
100 muffalo wool
Shearing Interval
60 days
Gestation Period
60 days
Offspring Per Birth
1

Melee Combat

Damage
10
Damage Type
blunt

{{infobox main/testing |animal|
|name = Muffalo
|image = Animal Muffalo side.png|200px{{!}}Muffalo
|description = "A large herding herbivore descended from buffalo and adapted for some exotic environment. Peaceful unless disturbed."
|type = Animals
|type2 = Wild
|bodysize = 2.0
|healthscale = 1.75
|movespeed = 3.6
|mobdamage = 10
|mobdamagetype = blunt
|mobdamageaverage = 10
|leathername = muffalo leather
|woolname = muffalo wool
|wool = 100
|sheartime = 60
|milk = 6
|milktime = 4
|manhunter = 0.0125
|hungerrate =
|diet = herbivorous
|trainable = intermediate
|wildness = 0.5
|handleskill = 3
|gestation = 60
|lifespan = 15
|offspring = 1
|maturityage = 3+
|marketvalue  = 500
|livesin_aridshrubland = true
|livesin_borealforest = true
|livesin_icesheet = true
|livesin_temperateforest = true
|livesin_tundra = true
}}

Example #2

Autopistol

Autopistol

"Ancient pattern automatic pistol. Weak and short range, but quick."

Base Stats

Type
EquipmentWeapons
Class
Modern
Market Value
200 Silver

Ranged Combat

Mode
Single-Shot
Damage
9 dmg
Warm-Up
54 ticks (0.9 secs)
Cooldown
40 ticks (0.67 secs)
Range
25.9 tile(s)
Accuracy
80% - 70% - 40% - 30%
Avg. accuracy
65%
Velocity
55 (m/s)
Burst Count
1 (per burst)
DPS
5.74 (3.73)

{{infobox main/testing|weapon|pull-left
|name = Autopistol
|image = Pistol.png
|type = Equipment{{!}}Equipment
|type2 = Weapons{{!}}Weapons
|description = "Ancient pattern automatic pistol. Weak and short range, but quick."
|class = Modern
|damage = 9
|range = 24
|accuracyTouch = 91
|accuracyShort = 71
|accuracyMedium = 50
|accuracyLong = 32
|mode = Single-Shot
|warmup = 54
|cooldown = 40
|burst = 1
|DPS = DPS
|velocity = 55
|marketvalue = 200
}}

Template:Clr

Example #3

Hospital bed (testing)

Hospital bed (testing)

A bed specially designed for use in hospitals. Adjustable for a patient and festooned with built-in equipment, it improves medical outcomes over normal beds.

Base Stats

Type
FurnitureHealth
Mass
45 kg
HP
150
Flammability
100%

Building

Size
1 ˣ 2
Placeable
Yes
Cover Effectiveness
40%
Immunity Gain Speed Factor
1.11
Rest Effectiveness
1
Comfort
0.8

Creation

Work To Make
2,800 ticks (46.67 secs)

{{infobox main/testing|furniture|
|name = Hospital bed (testing)
|image = HospitalBed.png
|description =  A bed specially designed for use in hospitals. Adjustable for a patient and festooned with built-in equipment, it improves medical outcomes over normal beds.
|type = Furniture
|type2 = Health
|placeable = Yes
|size = 1||2
|mass base = 45
|material amount  = 40
|material 2 amount  = 80
|material 2 name = Steel
|material 3 amount  = 5
|material 3 name = Component
|marketvalue = 
|hp = 150
|work to make = 2800
|rest effectiveness = 1
|immunity gain speed factor = 1.11
|medical qualty offset = 0.1
|comfort = 0.8
|cover = 0.4
|flammability = 1
}}