Difference between revisions of "Horseshoes pin"
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{{Stub}}{{infobox main|building| | {{Stub}}{{infobox main|building| | ||
|name = Horseshoes pin | |name = Horseshoes pin | ||
− | |description= A simple ancient game played with a | + | |description= A simple ancient game played with a horseshoes and a large pin in the ground. Players toss horseshoes to try to get them to land on the pin. It's relaxing, and trains shooting skills. |
| image = Horseshoe and Horseshoes Pin.png|Horseshoes pin | | image = Horseshoe and Horseshoes Pin.png|Horseshoes pin | ||
| info = Joy activity. | | info = Joy activity. | ||
Line 16: | Line 16: | ||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 10 | | resource 1 amount = 10 | ||
− | }} | + | | recreation power = 1.0 |
+ | | recreation type = Dexterity play | ||
+ | | page verified for version = 1.2.2900 | ||
+ | | thingCategories = BuildingsJoy | ||
+ | }} | ||
A '''horseshoes pin''' is used by colonists to take a break and gain [[recreation]]. It is the second cheapest and quickest to build of all the joy-related buildings, after the [[hoopstone ring]]. | A '''horseshoes pin''' is used by colonists to take a break and gain [[recreation]]. It is the second cheapest and quickest to build of all the joy-related buildings, after the [[hoopstone ring]]. | ||
To be usable, a horseshoe pin must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Playing horseshoes increases the player's [[Skills#Shooting|shooting skill]] at a meager rate. Because of its low cost and ability to slowly raise colonist shooting skill, it is often advisable to build a horseshoe pin early after starting a colony. | To be usable, a horseshoe pin must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Playing horseshoes increases the player's [[Skills#Shooting|shooting skill]] at a meager rate. Because of its low cost and ability to slowly raise colonist shooting skill, it is often advisable to build a horseshoe pin early after starting a colony. | ||
− | Up to three colonists can use a single horseshoes pin at once, taking turns throwing horseshoes at it. Colonists can throw through a held open [[door]]way into an adjacent room while playing horseshoes. [[Mood]] bonuses for room [[Room stats#Impressiveness|impressiveness]] are determined by the thrower's location. | + | Up to three colonists can use a single horseshoes pin at once, taking turns throwing horseshoes at it. Colonists can throw through a held open [[door]]way into an adjacent room while playing horseshoes. [[Mood]] bonuses for room [[Room stats#Impressiveness|impressiveness]] are determined by the thrower's location. |
== Acquisition == | == Acquisition == | ||
A horseshoe pin can made from any [[material]] ([[wood]], [[metals]], or [[stone]]) through the [[Architect]] menu, under the [[Recreation]] tab. It costs 10 materials for standard volume material (such as ({{icon|Wood}} [[wood]], {{icon|Steel}} [[steel]], {{icon|Plasteel}} [[plasteel]], {{icon|Granite Blocks}} [[stone blocks]], {{icon|uranium}} [[uranium]], {{icon|jade}} [[jade]]) and 100 materials for low volume material, such as ({{icon|silver}} [[silver]], {{icon|gold}} [[gold]]). Regardless of the material used, a horseshoe pin has neutral [[beauty]], and has no [[quality]] level. Once placed it can be uninstalled and then reinstalled in a new location. | A horseshoe pin can made from any [[material]] ([[wood]], [[metals]], or [[stone]]) through the [[Architect]] menu, under the [[Recreation]] tab. It costs 10 materials for standard volume material (such as ({{icon|Wood}} [[wood]], {{icon|Steel}} [[steel]], {{icon|Plasteel}} [[plasteel]], {{icon|Granite Blocks}} [[stone blocks]], {{icon|uranium}} [[uranium]], {{icon|jade}} [[jade]]) and 100 materials for low volume material, such as ({{icon|silver}} [[silver]], {{icon|gold}} [[gold]]). Regardless of the material used, a horseshoe pin has neutral [[beauty]], and has no [[quality]] level. Once placed it can be uninstalled and then reinstalled in a new location. |
Revision as of 05:37, 14 April 2021
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Horseshoes pin
A simple ancient game played with a horseshoes and a large pin in the ground. Players toss horseshoes to try to get them to land on the pin. It's relaxing, and trains shooting skills.
Base Stats
- Type
- Buildings – Recreation
- Mass
- 3 kg
- Beauty
- 0
- HP
- 75
- Flammability
- 100%
Building
- Size
- 1 × 1
- Placeable
- Yes
- Recreation
- 100% Dexterity play
Creation
- Work To Make
- 100 ticks (1.67 secs)
- Stuff Tags
- Metallic, Woody, Stony
- thingCategories
- BuildingsJoy
A horseshoes pin is used by colonists to take a break and gain recreation. It is the second cheapest and quickest to build of all the joy-related buildings, after the hoopstone ring.
To be usable, a horseshoe pin must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Playing horseshoes increases the player's shooting skill at a meager rate. Because of its low cost and ability to slowly raise colonist shooting skill, it is often advisable to build a horseshoe pin early after starting a colony.
Up to three colonists can use a single horseshoes pin at once, taking turns throwing horseshoes at it. Colonists can throw through a held open doorway into an adjacent room while playing horseshoes. Mood bonuses for room impressiveness are determined by the thrower's location.
Acquisition
A horseshoe pin can made from any material (wood, metals, or stone) through the Architect menu, under the Recreation tab. It costs 10 materials for standard volume material (such as ( wood, steel, plasteel, stone blocks, uranium, jade) and 100 materials for low volume material, such as ( silver, gold). Regardless of the material used, a horseshoe pin has neutral beauty, and has no quality level. Once placed it can be uninstalled and then reinstalled in a new location.
Analysis
??
Stats table
Horseshoes pin | Beauty | Recreation power |
Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|---|
Material | ||||||
Bioferrite | 0 | 1 | ticks (4.17 secs) | 250150 | 75% | 8.4 |
Gold | 20 | 1 | ticks (1.5 secs) | 9045 | 40% | 1,000 |
Granite blocks | 0 | 1 | ticks (12.33 secs) | 740128 | 0% | 12 |
Limestone blocks | 0 | 1 | ticks (12.33 secs) | 740116 | 0% | 12 |
Marble blocks | 1 | 1 | ticks (11.5 secs) | 69090 | 0% | 12 |
Plasteel | 0 | 1 | ticks (3.67 secs) | 220210 | 0% | 91 |
Sandstone blocks | 0 | 1 | ticks (10.67 secs) | 640105 | 0% | 11 |
Silver | 6 | 1 | ticks (1.67 secs) | 10053 | 40% | 100 |
Slate blocks | 0 | 1 | ticks (12.33 secs) | 74098 | 0% | 12 |
Steel | 0 | 1 | ticks (1.67 secs) | 10075 | 40% | 19 |
Jade | 10 | 1 | ticks (8.33 secs) | 50038 | 0% | 52 |
Uranium | 0 | 1 | ticks (3.17 secs) | 190188 | 0% | 61 |
Wood | 0 | 1 | ticks (1.17 secs) | 7049 | 100% | 12 |
Version History
- 0.10.785 - Added with the addition of Joy