Property:Leather Yield

From RimWorld Wiki
Jump to navigation Jump to search
(added additional factors)
Line 1: Line 1:
 +
{{Move|reason=Detail should be moved to its own properly formatted Stat page [[Leather Yield]] so its more accessible. Property page itself should obv be maintained}}
 +
{{Property with Page
 +
| page = Leathers
 +
| type = Number
 +
}}
 
The formula for leather yield is 40 * bodysize, with the following post-process curve:
 
The formula for leather yield is 40 * bodysize, with the following post-process curve:
 
* (0,0)
 
* (0,0)
Line 5: Line 10:
 
* (100000,100000)
 
* (100000,100000)
  
{{GraphChart|width=400|height=100|xAxisTitle=Body Size|yAxisTitle=Leather Yield|type=line|x=0, {{#expr:5/40}}, {{#expr:40/40}}, {{#expr:10000/40}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=80|xAxisMax=2|linewidth=1|colors=red, cyan}}
+
{| class="wikitable"
 
+
|-
 +
! Leather Yield by Body Size
 +
|-
 +
| {{GraphChart|width=400|height=100|xAxisTitle=Body Size|yAxisTitle=Leather Yield|type=line|x=0, {{#expr:5/40}}, {{#expr:40/40}}, {{#expr:10000/40}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=80|xAxisMax=2|linewidth=1|colors=red, black}}
 +
|}
  
 
There are a few exceptions that need to be defined on each page individually, specifically:
 
There are a few exceptions that need to be defined on each page individually, specifically:
Line 17: Line 26:
 
* Remaining body parts
 
* Remaining body parts
 
* Not carefully slaughtered: x0.66
 
* Not carefully slaughtered: x0.66
{{Property with Page
 
| page = Leathers
 
| type = Number
 
}}
 

Revision as of 11:47, 25 September 2021

See Leathers.

The formula for leather yield is 40 * bodysize, with the following post-process curve:

  • (0,0)
  • (5,14)
  • (40,40)
  • (100000,100000)
Leather Yield by Body Size

There are a few exceptions that need to be defined on each page individually, specifically:

  • Humans have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
  • Geese have a base value of 36 and a body size of 0.6. Considering the post-processing curve they yield 36 * 0.6 = 22 → 26 birdskin.
  • Megascarabs, Megaspiders and Spelopede have no leather yield.
  • Chickens and ducks have no leather yield.

The leather yield of an animal is further multiplied by:

  • Remaining body parts
  • Not carefully slaughtered: x0.66
Showing 20 pages using this property.
A
40  +
27  +
B
96  +
80  +
16  +
C
33  +
40  +
28  +
20  +
20  +
21  +
18  +
40  +
96  +
D
48  +
20  +
56  +
84  +