Difference between revisions of "Sacrificial flag"

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(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: 1.0 -> 0; hp: 50 -> 20; sell price multiplier: - -> 0.7; lightradius: - -> 10; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;)
(glowradius: - -> 10; glowcolor: - -> (252, 187, 113); lightradius: 10 -> -;)
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|hp = 20
 
|hp = 20
 
|sell price multiplier = 0.7
 
|sell price multiplier = 0.7
|lightradius = 10
+
|glowradius = 10
 +
|glowcolor = (252, 187, 113)
 
|terrain affordance = light
 
|terrain affordance = light
 
|styledominance = 10
 
|styledominance = 10

Revision as of 22:42, 13 October 2021

Sacrificial flag

Sacrificial flag

A flag representing enemies, ready to be burned as part of a ritual.

Base Stats

Type
BuildingMisc
Market Value
119 Silver [Note]
Mass
5 kg
Style Dominance
10
HP
20
Flammability
0%

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Terrain Affordance
Light
Light Radius
7.17

Creation

Work To Make
3,000 ticks (50 secs)
Resources to make
Cloth 40 + Wood 40
Deconstruct yield
Cloth 20 + Wood 20
Destroy yield
Cloth 10 + Wood 10
Technical
thingCategories
BuildingsMisc


A Sacrificial flag is a Ritual focus added by the Ideology DLC. It represents a colony's enemies and gives a focus for the symbol burning ritual.


Acquisition

A Sacrificial flag must be a building selected in your Ideoligion in order for you to have access to it.

Analysis

Don't add a symbol burning festival without giving your custom or slightly edited Ideoligion access to either the pyre, sacrificial flag, or effigy.

Version History