Difference between revisions of "Gibbet cage"
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==Trivia== | ==Trivia== | ||
− | + | Until [[Version/0.4.460|Alpha 4]], there was another version of the gibbet cage that which caused "Fear" mood debuff to all characters passing nearby. The [[Ideology DLC]] re-added the gibbet cage with different mechanics. | |
+ | |||
<gallery> | <gallery> | ||
OldGibbetCage.png|Sprite of the old version of the gibbet cage. | OldGibbetCage.png|Sprite of the old version of the gibbet cage. |
Revision as of 22:40, 5 April 2022
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Gibbet cage
A steel cage for holding and displaying corpses. This horrifying sight inspires terror and disgust in observers. It is an especially brutal and effective way to terrorize slaves.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Blocks Wind
- True
- Terrain Affordance
- Medium
Creation
- Skill Required
- Construction 4
- Work To Make
- 1,600 ticks (26.67 secs)
- Stuff Tags
- Metallic
Technical
- thingCategories
- BuildingsMisc
A Gibbet cage is a misc item added by the Ideology DLC. It holds prisoner and corpses.
Acquisition
Crafted under Misc items for 60 steel or taken from certain raiding quest maps.
Summary
If the cage contains a corpse then +25% Terror, otherwise does nothing. Similar to shelves in that stored corpses don't give viewed a corpse thoughts.
Analysis
?
Stats table
Feature | Toggle |
---|---|
Quality |
Gibbet cage | Beauty | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|
Quality | Material | |||||
Awful | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 30 |
Awful | Gold | -2 | ticks (24 secs) | 1,44090 | 0% | 3,005 |
Awful | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 275 |
Awful | Silver | -1 | ticks (26.67 secs) | 1,600105 | 0% | 305 |
Awful | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 60 |
Awful | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 185 |
Poor | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 45 |
Poor | Gold | 10 | ticks (24 secs) | 1,44090 | 0% | 4,505 |
Poor | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 415 |
Poor | Silver | 3 | ticks (26.67 secs) | 1,600105 | 0% | 455 |
Poor | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 90 |
Poor | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 280 |
Normal | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 59 |
Normal | Gold | 20 | ticks (24 secs) | 1,44090 | 0% | 6,005 |
Normal | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 555 |
Normal | Silver | 6 | ticks (26.67 secs) | 1,600105 | 0% | 605 |
Normal | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 120 |
Normal | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 370 |
Good | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 74 |
Good | Gold | 40 | ticks (24 secs) | 1,44090 | 0% | 6,505 |
Good | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 690 |
Good | Silver | 12 | ticks (26.67 secs) | 1,600105 | 0% | 755 |
Good | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 150 |
Good | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 465 |
Excellent | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 89 |
Excellent | Gold | 60 | ticks (24 secs) | 1,44090 | 0% | 7,005 |
Excellent | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 830 |
Excellent | Silver | 18 | ticks (26.67 secs) | 1,600105 | 0% | 910 |
Excellent | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 180 |
Excellent | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 555 |
Masterwork | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 149 |
Masterwork | Gold | 100 | ticks (24 secs) | 1,44090 | 0% | 8,005 |
Masterwork | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 1,380 |
Masterwork | Silver | 30 | ticks (26.67 secs) | 1,600105 | 0% | 1,515 |
Masterwork | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 300 |
Masterwork | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 925 |
Legendary | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 295 |
Legendary | Gold | 160 | ticks (24 secs) | 1,44090 | 0% | 9,005 |
Legendary | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 2,765 |
Legendary | Silver | 48 | ticks (26.67 secs) | 1,600105 | 0% | 3,030 |
Legendary | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 600 |
Legendary | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 1,855 |
Trivia
Until Alpha 4, there was another version of the gibbet cage that which caused "Fear" mood debuff to all characters passing nearby. The Ideology DLC re-added the gibbet cage with different mechanics.
Version History
- Ideology DLC Release - Added.