Difference between revisions of "Template:Armor material table"
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{{#if: {{{ 2|}}} | | {{#if: {{{ 2|}}} | | ||
− | + | ! '''[[Wood]] {{#var:armorname}}''' | |
− | <td> {{ #expr: {{Q|Wood|Armor - Sharp Factor}}*{{#var:armorsharp|}}*100 round 1}}% | + | <td> {{ #expr: {{Q|Wood|Armor - Sharp Factor}}*{{#var:armorsharp|}}*100 round 1}}% </td> |
− | <td> {{ #expr: {{Q|Wood|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100 round 1}}% | + | <td> {{ #expr: {{Q|Wood|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100 round 1}}% </td> |
− | <td> {{ #expr: {{Q|Wood|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | + | <td> {{ #expr: {{Q|Wood|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% </td> |
− | <td> {{ #expr: {{Q|Wood|Max Hit Points Factor}}*{{#var:HP|}}}} | + | <td> {{ #expr: {{Q|Wood|Max Hit Points Factor}}*{{#var:HP|}}}} </td> |
− | <td> {{ | + | <td> {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Wood}}}} </td> |
− | <tr> | + | <tr/> |
|}} | |}} | ||
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| {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | | {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | ||
| {{ #expr: {{Q|Silver|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Silver|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{ | + | | {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Silver}}}} |
|- | |- | ||
! '''[[Gold]] {{#var:armorname}}''' | ! '''[[Gold]] {{#var:armorname}}''' | ||
Line 33: | Line 33: | ||
| {{ #expr: {{Q|Gold|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | | {{ #expr: {{Q|Gold|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | ||
| {{ #expr: {{Q|Gold|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Gold|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{ | + | | {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Gold}}}} |
|- | |- | ||
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| {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | | {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | ||
| {{ #expr: {{Q|Steel|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Steel|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{ | + | | {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Steel}}}} |
|- | |- | ||
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| {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | | {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | ||
| {{ #expr: {{Q|Plasteel|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Plasteel|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{ | + | | {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Plasteel}}}} |
|- | |- | ||
Line 57: | Line 57: | ||
| {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | | {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% | ||
| {{ #expr: {{Q|Uranium|Max Hit Points Factor}}*{{#var:HP|}}}} | | {{ #expr: {{Q|Uranium|Max Hit Points Factor}}*{{#var:HP|}}}} | ||
− | | {{ | + | | {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Uranium}}}} |
|- | |- | ||
|} | |} | ||
<sup>Assuming Normal quality, for the effect of other qualities, see [[Quality]].</sup> | <sup>Assuming Normal quality, for the effect of other qualities, see [[Quality]].</sup> | ||
− | </li><div></includeonly> | + | </li></div></includeonly> |
<noinclude> | <noinclude> | ||
{{documentation}} | {{documentation}} | ||
</noinclude> | </noinclude> |
Revision as of 14:54, 21 August 2022
Template:Armor material table has been deprecated or removed from the wiki; it is no longer updated or in use. Reason: It has been replaced by Template:Apparel Material Table |
Description
This template generates a table summarizing stats for an article of armor, including Sharp, Blunt and Heat armor, HP, and Market Value, for the variety of different materials available for it.
Parameters
The first parameter (if present) will specify which article of armor to generate the template for.
If absent, {{PAGENAME}}
will be used.
The second parameter indicates if Wood should be included in the materials list. If absent, it will assume not.
Example usage
{{Armor material table | Plate armor}}
Produces:
Material Table
Material | Sharp | Blunt | Heat | Item HP | Market Value |
---|---|---|---|---|---|
Silver Plate armor | 52.6% | 26.3% | 26.3% | 203 | 1835 |
Gold Plate armor | 52.6% | 26.3% | 26.3% | 174 | 17125 |
Steel Plate armor | 65.7% | 32.9% | 43.8% | 290 | 460 |
Plasteel Plate armor | 83.2% | 40.2% | 47.5% | 812 | 1830 |
Uranium Plate armor | 78.8% | 39.4% | 47.5% | 725 | 1280 |
Assuming Normal quality, for the effect of other qualities, see Quality.
{{Armor material table | Plate armor | 1}}
Produces:
Material Table
Material | Sharp | Blunt | Heat | Item HP | Market Value |
---|---|---|---|---|---|
Wood Plate armor | 39.4% | 39.4% | 29.2% | 188.5 | 300 |
Silver Plate armor | 52.6% | 26.3% | 26.3% | 203 | 1835 |
Gold Plate armor | 52.6% | 26.3% | 26.3% | 174 | 17125 |
Steel Plate armor | 65.7% | 32.9% | 43.8% | 290 | 460 |
Plasteel Plate armor | 83.2% | 40.2% | 47.5% | 812 | 1830 |
Uranium Plate armor | 78.8% | 39.4% | 47.5% | 725 | 1280 |
Assuming Normal quality, for the effect of other qualities, see Quality.
The above documentation is transcluded from Template:Armor material table/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |