Difference between revisions of "Ship engine"
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== Analysis == | == Analysis == | ||
You can delay building ship engines until the [[ship reactor]] is fully activated. This can reduce wealth, and therefore [[raid points]]. | You can delay building ship engines until the [[ship reactor]] is fully activated. This can reduce wealth, and therefore [[raid points]]. | ||
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+ | == Version history == | ||
+ | * Beta 19/1.0 Update - Reduced all costs to build the ship components by 30% | ||
<noinclude> | <noinclude> |
Revision as of 05:29, 2 December 2022
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Ship engine
A reactionless Johnson-Tanaka drive capable of launching a ship into orbit, and crawling across the vast expanses between stars.
Base Stats
Building
- Size
- 3 × 4
- Minifiable
- False
- Placeable
- True
- Passability
- impassable
- Cover Effectiveness
- 75%
- Blocks Wind
- True
- Terrain Affordance
- Heavy
Creation
- Required Research
- Johnson-tanaka drive
- Skill Required
- Construction 8
- Work To Make
- 50,000 ticks (13.89 mins)
The ship engine is a ship part, an antimatter-powered engine capable of launching a ship into orbit and on interstellar trajectories.
Acquisition
Ship engines can be constructed once the Johnson-tanaka drive research project has been completed. Each requires 260 Steel, 140 Plasteel, 70 Uranium, 6 Advanced componentss, 50,000 ticks (13.89 mins) of work, and a Construction skill of 8.
Summary
A ship needs three engines to be able to launch. It serves no other purpose. It can function under a roof.
Analysis
You can delay building ship engines until the ship reactor is fully activated. This can reduce wealth, and therefore raid points.
Version history
- Beta 19/1.0 Update - Reduced all costs to build the ship components by 30%