Difference between revisions of "Psytrainer"
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{{Royalty}} | {{Royalty}} | ||
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{{Infobox main|exotic | {{Infobox main|exotic | ||
| name = Psytrainer | | name = Psytrainer | ||
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| use hit points = true | | use hit points = true | ||
}} | }} | ||
− | + | The '''psytrainer''' is a rare item added by the [[Royalty DLC]] that gives the user a single [[psycast]]. | |
− | The '''psytrainer''' is a rare item added by the [[ | ||
== Acquisition == | == Acquisition == | ||
+ | {{Stub|section=1|reason=Acquisition stub - what traders, how are the psycasts selected, what factions offer it for quests and trade, etc}} | ||
Psytrainers can be obtained from [[trade]] or [[quest]]s. | Psytrainers can be obtained from [[trade]] or [[quest]]s. | ||
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In order to actually use the psycast, a pawn must have a [[psylink]] high enough to use it. For example, a pawn can only use Neuroquake, a level 6 psycast, at psylink level 6. | In order to actually use the psycast, a pawn must have a [[psylink]] high enough to use it. For example, a pawn can only use Neuroquake, a level 6 psycast, at psylink level 6. | ||
− | The psytrainer can be used before | + | The psytrainer can be used before the user has the psylink level to actually use the psycast. In this case, the pawn will not receive the random psylink upon reaching the psylink level of the gained psycast |
+ | For example, a pawn with level 5 psylink that has used a psytrainer to get [[Neuroquake]] will not receive another psycast upon reaching level 6. Pawns with no psylink cannot use psytrainers. | ||
The market value depends on the level of the psycast; higher level psycasts are more valuable. This follows the equation of ''100 + 150*Level''. | The market value depends on the level of the psycast; higher level psycasts are more valuable. This follows the equation of ''100 + 150*Level''. | ||
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</li></div> | </li></div> | ||
− | ==Analysis== | + | == Analysis == |
− | Many | + | Many psycasts are very powerful tools, and psytrainers are the only way to collect the options a psycaster didn't randomly select on level up. Psytrainers ensure that a pawn will have access to any psycast, ''eventually''. |
+ | |||
+ | Psytrainers are rare items and as such when a psytrainer of a psycast you know you will want, it is often best to just buy them even if you don't have a psycaster of a high enough level to use it. | ||
− | They can be good for [[wealth management]]. Psytrainers are consumed, and having a psycast will not increase colony [[wealth]]. Buying psytrainers will lower wealth, and the psycasts themselves can be very useful. | + | They can be good for [[wealth management]]. Psytrainers are consumed, and having a psycast will not increase colony [[wealth]]. Buying psytrainers will lower wealth, using them will lower and the psycasts themselves can be very useful. |
== Version history == | == Version history == |
Revision as of 14:41, 16 August 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Psytrainer
A one-use super-dose of mechanites which trains a specific psychic power. The dose is administered through the orbit of the eye. Once released into the brain, the mechanites form knowledge of a specific psycast ability, transmuting themselves into neural tissue as needed.
Base Stats
- Type
- Exotic item
- Tech Level
- Ultra
- Stack Limit
- 1
- Mass
- 0.2 kg
- HP
- 80
- Flammability
- 20%
- Rotatable
- False
- Path Cost
- 14 (48%)
- defName
- Psytrainer
- thingSetMakerTags
- RewardStandardLowFreq
The psytrainer is a rare item added by the Royalty DLC that gives the user a single psycast.
Acquisition
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Acquisition stub - what traders, how are the psycasts selected, what factions offer it for quests and trade, etc. |
Psytrainers can be obtained from trade or quests.
Summary
Psytrainers can be used to learn a specified psycast. After use, the psytrainer is consumed. Each psytrainer is attuned to one specific psycast, which cannot be changed.
In order to actually use the psycast, a pawn must have a psylink high enough to use it. For example, a pawn can only use Neuroquake, a level 6 psycast, at psylink level 6.
The psytrainer can be used before the user has the psylink level to actually use the psycast. In this case, the pawn will not receive the random psylink upon reaching the psylink level of the gained psycast For example, a pawn with level 5 psylink that has used a psytrainer to get Neuroquake will not receive another psycast upon reaching level 6. Pawns with no psylink cannot use psytrainers.
The market value depends on the level of the psycast; higher level psycasts are more valuable. This follows the equation of 100 + 150*Level.
Analysis
Many psycasts are very powerful tools, and psytrainers are the only way to collect the options a psycaster didn't randomly select on level up. Psytrainers ensure that a pawn will have access to any psycast, eventually.
Psytrainers are rare items and as such when a psytrainer of a psycast you know you will want, it is often best to just buy them even if you don't have a psycaster of a high enough level to use it.
They can be good for wealth management. Psytrainers are consumed, and having a psycast will not increase colony wealth. Buying psytrainers will lower wealth, using them will lower and the psycasts themselves can be very useful.
Version history
- ? - Added
- 1.3.3117 - description now shows the description of associated psycasts.