Difference between revisions of "Meat"
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(Added properties.) |
(Converted page to use standard template. This page still applies to meat for all animals, individual pages for them is not necessary.) |
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− | + | {{Define|Raw Food | |
+ | | description = Raw meat | ||
+ | | beauty base = -20 | ||
+ | | deterioration rate base = 6 | ||
+ | | flammability base = 0.5 | ||
+ | | mass base = 0.03 | ||
+ | | max hit points base = 60 | ||
+ | | market value base=2 | ||
+ | | nutrition=0.05 | ||
+ | }} | ||
+ | '''Meat''' is one of the primary sources of [[food]]. It is obtained by [[butcher table|butchering]] the corpses of [[animals]] (and possibly humans) and is a required ingredient in fine and lavish [[meals]]. As a raw food item, colonists [[Thoughts#Memory_Eating|dislike]] eating meat as is. | ||
− | + | Note: The meat from each animal is specifically labeled in-game to identify the species it came from, however the properties do not differ and the stats on this page apply to all of them. | |
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Revision as of 07:59, 16 October 2017
Meat
Raw butchered flesh. Can be cooked into meals or eaten raw.
Nutrition Facts
- Nutrition
- 0.05
- Taste
- Raw
Base Stats
Meat is one of the primary sources of food. It is obtained by butchering the corpses of animals (and possibly humans) and is a required ingredient in fine and lavish meals. As a raw food item, colonists dislike eating meat as is.
Note: The meat from each animal is specifically labeled in-game to identify the species it came from, however the properties do not differ and the stats on this page apply to all of them.