Difference between revisions of "Synthread"
Jump to navigation
Jump to search
Line 30: | Line 30: | ||
| max hit points factor = 1.3 | | max hit points factor = 1.3 | ||
| mass = 0.03 | | mass = 0.03 | ||
+ | | beauty factor = 2.3 | ||
}} | }} | ||
{{Info|Space age fabric. Cannot be grown, only acquired by [[trading]] or through random drops. The starting gear on any New Arrivals scenario is a synthread [[T-shirt]] and [[pants]], and occasionally a [[Clothing#Jacket|jacket]] as well. Some [[raiders]] and outlanders will occasionally come wearing synthread apparel, as well.}} | {{Info|Space age fabric. Cannot be grown, only acquired by [[trading]] or through random drops. The starting gear on any New Arrivals scenario is a synthread [[T-shirt]] and [[pants]], and occasionally a [[Clothing#Jacket|jacket]] as well. Some [[raiders]] and outlanders will occasionally come wearing synthread apparel, as well.}} |
Revision as of 00:16, 1 July 2020
Synthread
Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.26
- Armor - Heat
- ×0.9
- Armor - Sharp
- ×0.94
- Flammability
- ×0.7
- Insulation - Cold
- ×22
- Insulation - Heat
- ×22
- Max Hit Points
- ×1.3 ... further results
Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on any New Arrivals scenario is a synthread T-shirt and pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing synthread apparel, as well.