Difference between revisions of "Stuff"

From RimWorld Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{Stub}}
+
{{Stub}}<!--Do not delete
'''Stuff''' is a concept in RimWorld's code by which a material can be chosen before creation of an item or building, used in the item's construction and the stats of the chosen material affect the stats of the end product.
+
-->{{#set:Image = [[File:Buildingmats.png]]}}<!--
 +
Do not delete
 +
-->'''Stuff''' is a concept in RimWorld's code by which a material can be chosen before creation of an item or building, used in the item's construction and the stats of the chosen material affect the stats of the end product.
 
An item that can do this is called "stuffable".
 
An item that can do this is called "stuffable".
 
Examples of stuffable things include [[walls]], [[table]]s, [[longsword]]s and [[plate armor]].
 
Examples of stuffable things include [[walls]], [[table]]s, [[longsword]]s and [[plate armor]].

Revision as of 05:47, 8 August 2021

Stuff is a concept in RimWorld's code by which a material can be chosen before creation of an item or building, used in the item's construction and the stats of the chosen material affect the stats of the end product.

An item that can do this is called "stuffable". Examples of stuffable things include walls, tables, longswords and plate armor.

Stuff is usually categorized. For example, an item can be made of "Leathery" stuff i.e. that part of the recipe can be fill by the correct amount of any given Leather. Categories include:

See also

Materials