Difference between revisions of "Psychic soothe pulser"
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− | {{Info|A '''psychic sooth pulser''' is a single-use [[artifact]] which gives a "Strange feeling" thought with a +15 [[mood]] buff to every colonist on the map when activated. The buff lasts for 24 hours. It can be activated by selecting a colonist, right-clicking the artifact, and selecting 'Activate'.}} | + | {{Info|A '''psychic sooth pulser''' is a single-use [[artifact]] which gives a "Strange feeling" thought with a +15 [[mood]] buff and 24 hour duration to every colonist on the map when activated.}} |
− | + | ||
+ | == Acquisition == | ||
+ | Psychic soothe pulsers cannot be crafted. Instead they can only be obtained through [[trade]] with [[faction base]]s or exotic goods traders, as a reward from [[quests]], or by finding them in [[ancient shrine]]s. | ||
+ | |||
+ | == Summary == | ||
+ | A psychic sooth pulser is a single-use [[artifact]] which gives a "Strange feeling" thought with a +15 [[mood]] buff to every colonist on the map when activated. The mood buff lasts for 24 hours, but pawns entering the map after activation are not affected. It can be activated by selecting a colonist, right-clicking the artifact, and selecting 'Activate' | ||
+ | |||
+ | Once it has been used once, the pulser disappears completely. It cannot be reloaded, nor can any resources be salvaged from it. | ||
+ | |||
+ | == Analysis == | ||
+ | {{Stub|section=1|reason=Utility, value assessment objective and comparative, acquisition strategies etc.}} | ||
+ | ? | ||
== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added | ||
− | * 1.1 -received new visual and sound effects on use. | + | * 1.1 - received new visual and sound effects on use. |
− | |||
[[Category:Artifact]] | [[Category:Artifact]] |
Revision as of 05:18, 7 January 2022
Psychic soothe pulser
A one-use broad-wave psychic effector. The psychic pulse induces self-satisfying perceptual distortions, giving a temporary mood boost to everyone in the region.
Base Stats
- Type
- Artifact
- Mass
- 0.5 kg
- HP
- 80
- Flammability
- 0%
A psychic sooth pulser is a single-use artifact which gives a "Strange feeling" thought with a +15 mood buff and 24 hour duration to every colonist on the map when activated.
Acquisition
Psychic soothe pulsers cannot be crafted. Instead they can only be obtained through trade with faction bases or exotic goods traders, as a reward from quests, or by finding them in ancient shrines.
Summary
A psychic sooth pulser is a single-use artifact which gives a "Strange feeling" thought with a +15 mood buff to every colonist on the map when activated. The mood buff lasts for 24 hours, but pawns entering the map after activation are not affected. It can be activated by selecting a colonist, right-clicking the artifact, and selecting 'Activate'
Once it has been used once, the pulser disappears completely. It cannot be reloaded, nor can any resources be salvaged from it.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Utility, value assessment objective and comparative, acquisition strategies etc.. |
?
Version history
- 0.12.906 - Added
- 1.1 - received new visual and sound effects on use.