Difference between revisions of "Skullspike"
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(→Acquisition: I haven't played a game with skullspikes yet, so I don't actually know how to build them beyond them needing skulls.) |
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Terror source - 25 terror to help suppress slaves. Also people with the skullspike precept get a 1-3 mood boost from seeing it. | Terror source - 25 terror to help suppress slaves. Also people with the skullspike precept get a 1-3 mood boost from seeing it. | ||
==Acquisition== | ==Acquisition== | ||
− | + | Skullspikes are created by from the extracted skulls of dead [[Human|Humans]]. They can also be found in the bases of pawns that have the skullspike [Ideoligion]. | |
==Summary== | ==Summary== |
Revision as of 20:19, 6 February 2022
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Skullspike
A spike mounted upright for the purpose of piercing and displaying a human skull. To some, displayed skulls are a symbol of power. To others, they represent barbaric evil. Skullspikes are an especially brutal and effective way to terrorize slaves.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Blocks Wind
- True
- Terrain Affordance
- Medium
Creation
- Skill Required
- Construction 4
- Work To Make
- 1,600 ticks (26.67 secs)
- Stuff Tags
- Woody, Metallic
Technical
- thingCategories
- BuildingsMisc
A Skullspike is a decoration added by the Ideology DLC. It gives a mood buff or debuff depending on the pawns ideology
Terror source - 25 terror to help suppress slaves. Also people with the skullspike precept get a 1-3 mood boost from seeing it.
Acquisition
Skullspikes are created by from the extracted skulls of dead Humans. They can also be found in the bases of pawns that have the skullspike [Ideoligion].
Summary
Gives a mood buff or debuff depending on precepts
Analysis
?
Stats table
Skullspike | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 38 |
Gold | 20 | ticks (24 secs) | 1,44090 | 0% | 2,510 |
Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 245 |
Silver | 6 | ticks (26.67 secs) | 1,600105 | 0% | 260 |
Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 58 |
Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 166 |
Wood | 0 | ticks (18.67 secs) | 1,12098 | 0% | 39 |
Version History
- Ideology DLC Release - Added.
- 1.3.3101 - can now be walked through.
- 1.3.3117 - now displays whose skull is contained inside on their inspect pane. Path cost 0 -> 30.