Smokeleaf leaves
Smokeleaf leaves
Raw cut leaves of a smokeleaf plant. Can be rolled into smokeable joint at a crafting spot.
Base Stats
- Type
- Resources – Plant matter
- Stack Limit
- 75
- Mass
- 0.03 kg
- HP
- 60
- Deterioration Rate
- 6
- Flammability
- 130%
- Days To Start Rot
- 30
- Rotatable
- False
- Path Cost
- 14 (48%)
Ingestion
- Nutrition
- 0.05
- Taste
- DesperateOnly
- defName
- SmokeleafLeaves
Smokeleaf leaves are harvested from a smokeleaf plant. They can be processed by crafters at a crafting spot or drug lab to produce smokeleaf joints.
Acquisition
Smokeleaf leaves are obtained by harvesting smokeleaf plant plant. Each fully grown plant yields 9 before modifiers for Storyteller Harvest Yield, the harvesting pawn's Plant Harvest Yield, and the Drug use: Essential precept. Note that by default, Storyteller Harvest Yield varies by difficulty.
Usage
Smokeleaf leaves are used in the following crafting recipes:
Product | Ingredients | Type [ExpandCollapse] |
---|---|---|
Smokeleaf joint | 4 | Drug - Social drug |
Autobong | 100 (Metallic/Woody, 1000 for SMVs) + 25 + 3 | Building - Ideology (Buildings) |
Burnbong | 30 + 150 | Building - Ideology (Buildings) |
Smokeleaf leaves are to refuel the autobong at a rate of 1.66/day.
Note that burning smokeleaf leaves in item form will not result in any form of smokeleaf high.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Only consider analysis of the leaves - e.g. production strategies. Keep analysis of joints, autobongs, and other uses on the respective pages. |