Autobong

From RimWorld Wiki
Jump to navigation Jump to search

Autobong

Autobong

An automatic smokeleaf-burning device which generates a smoke cloud around itself. Anyone in the cloud will become high on smokeleaf over time.

Base Stats

Type
Miscellaneous
HP
80
Path Cost
42 (24%)

Building

Size
2 × 2
Placeable
Yes
Cover Effectiveness
20%
Power
-150 W

Creation

Work To Make
800 ticks (13.33 secs)
Stuff Tags
Metallic, Woody
Resources to make
Stuff 100 + Smokeleaf leaves 25 + Component 3

An autobong is a machine added by the Ideology DLC. It creates a smoke cloud with a radius of 5 tiles, and anyone in the cloud will become high on smokeleaf over time.

Acquisition

The autobong requires the microelectronics research, and is constructed with Stuff 100 Stuff (Metallic/Woody, 1000 for SMVs), Smokeleaf leaves 25 Smokeleaf leaves, Component 3 Components.

Summary

The autobong is refueled with 25 smokeleaf leaves. Consumes its "fuel" at a rate of 1.66. Glows with a radius of 10, but the glow of the autobong is colored so it might be smaller.

It increases smokeleaf high severity by 0.005 per second in a range of 5 tiles.

Analysis

The autobong provides an easy +12 mood buff at the cost of only a minor amount of electricity (easily powered with chemfuel or wood generators), a relatively small amount of smokeleaf leaves, and slight drop in consciousness. These can be turned on in recreation rooms or workshops at strategic times, such as after a raid when everybody is unhappy, or be used to target specific pawns with depressive conditions, such as a death of a family member or a pessimistic trait. "Therapy bedrooms" can be created by placing an autobong in a room and unhappy pawns can be swapped in and out when needed. Be careful: If a pawn with a consciousness level of 30 and below passes through a smoke cloud for an extended period of time, they will die from lack of consciousness.

Its effectiveness as a debuff for raiders is currently unknown.

Version History