Template talk:Nav/Clothing
Changing the layout
The distinction between clothing and armor is not particularly useful imo. Flak pants are armor but aren't usually compared against armor for example. You're not weighing a Bowler hat against a parka, you're comparing it to a simple helmet or cowboy hat.
So given this, I suggest the nav box be altered. Get rid of the existing sctructe, Instead:
- No royalty category, use to denote royalty items like in other navs
- Structure the box by coverage area
- Head - Helmets, hats etc
- Legs - Pants
- Torso - Shirts, vest, torso
- Shell - Plate armor, power armors, dusters, parkas, robes etc.
Now obviously this isn't perfect. A flak vest doesn't conflict with a t-shirt. And tribalwear takes up both Pants and Torso "slots" but doesn't warrant its own section either. And Plate and power armor takes up the Shell AND the Middle layers. But I still think its more useful when navigating than the currennt system.
If the armor/clothing disctinction is considered valuable, then you could preserve that by broken the sections into two parts were relevant. For example:
- Head
- Hats
- Helmets
- Shell
- Armor
- Clothing
But theres enough questions and opinion here that I'd like feedback before making a bold edit here.
Harakoni (talk) 02:05, 1 December 2020 (UTC)
- I feel that this is a valid point, maybe you can first make a test template to see how it looks. PigeonGuru ( talk | contribs | assist ) 02:12, 1 December 2020 (UTC)