Pen marker

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Pen marker

Pen marker

A post with a sign designating an animal pen. It must be placed in an area enclosed by fences, barricades, walls, and doors. You can assign each pen marker a set of animals to accept, and handlers will bring animals to an appropriate pen.

Base Stats

Type
BuildingMisc
Mass
8 kg
Beauty
0
HP
100
Flammability
100%
Path Cost
0 (100%)

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
15%
Terrain Affordance
Light

Creation

Work To Make
600 ticks (10 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 30
Deconstruct yield
Stuff 15
Destroy yield
Stuff 7 - 8
Technical
thingCategories
BuildingsMisc


Pen markers provide a zone for pen animals to be held.

Acquisition

A pen marker can be built with Stuff 30 Stuff (Metallic/Woody/Stony, 300 for SMVs) and 600 ticks (10 secs) of work.

Summary

In Version 1.3 pen animals were introduced. While all animals are tamable, pen animals can no longer be trained or set to an allowed area and instead must be led to a designated pen; if they are not led to a designated pen or have an accessible path to exit the map, pen animals will slowly wander away. Pens can only be defined by a pen marker.

Analysis

Pen markers are cheap and a requirement if you are to tame any pen animals. A pen is defined when a pen marker is placed within fences, walls, and doors preventing any exit to the sides of the map. However, unlike rooms pens take into account held open doors / fence gates and animal flaps allowing you to expand or restrict the area when needed.

In addition to defining a pen, Pen markers provide various tools to help manage cattle. These are:

  • An animals menu in order to select what animals are allowed in the pen (male / female option included).
  • A food menu in order to determine the natural nutrition growth within the pen and the total consumption calculation.
  • An auto-cut menu to designate what plants are allowed to grow within the pen and what are not.

When managing pens make sure to check the nutrition grown compared to the nutrition consumed, if there nutrition grown is less than the nutrition consumed then animal starvation is inevitable.


Pen Marker Menus

Stats table

  • Pen marker Pen marker Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,500 ticks (25 secs) 200 75% 28 Silver
    Gold Gold 20 000,540 ticks (9 secs) 60 40% 3,000 Silver
    Granite blocks Granite blocks 0 003,740 ticks (1.04 mins) 170 0% 41 Silver
    Limestone blocks Limestone blocks 0 003,740 ticks (1.04 mins) 155 0% 41 Silver
    Marble blocks Marble blocks 1 003,440 ticks (57.33 secs) 120 0% 39 Silver
    Plasteel Plasteel 0 001,320 ticks (22 secs) 280 0% 275 Silver
    Sandstone blocks Sandstone blocks 0 003,140 ticks (52.33 secs) 140 0% 38 Silver
    Silver Silver 6 000,600 ticks (10 secs) 70 40% 300 Silver
    Slate blocks Slate blocks 0 003,740 ticks (1.04 mins) 130 0% 41 Silver
    Steel Steel 0 000,600 ticks (10 secs) 100 40% 59 Silver
    Jade Jade 10 003,000 ticks (50 secs) 50 0% 161 Silver
    Uranium Uranium 0 001,140 ticks (19 secs) 250 0% 184 Silver
    Wood Wood 0 000,420 ticks (7 secs) 65 100% 38 Silver
  • Version History