Brewery

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Brewery

Brewery

A work station with all the equipment needed to mix wort for beer production. Wort must be fermented to finally become beer.

Base Stats

Type
BuildingProduction
Market Value
210 Silver [Note]
Mass
20 kg
HP
180
Flammability
100%
Path Cost
50 (21%)

Building

Size
3 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
50%
Terrain Affordance
Medium

Creation

Required Research
Beer brewing
Work To Make
2,000 ticks (33.33 secs)
Resources to make
Wood 120 + Steel 30
Deconstruct yield
Wood 60 + Steel 15
Destroy yield
Wood 30 + Steel 7 - 8

The brewery is used by a colonist with the cooking skill enabled to produce wort, a precursor to beer.

Acquisition

It is built with Wood 120 Wood, Steel 30 Steel in 2,000 ticks (33.33 secs) after the research Beer brewing has been completed.

Analysis

The brewery is the second stage on the path to creating beer! After harvesting hops, cooks will take 25 hops to the brewery and make 5 wort. Wort will then be brought by haulers to a fermenting barrel where they will ferment and turn into beer.

Breweries are similar to stoves in that you add bills to the brewery and they both are worked at by cooks.

Outside of making wort (and eventually beer) breweries serve no purpose.

Strategy

A simple strategy to maximize the amount of wort created is to create a stockpile nearby assigned only to hops. Since hops take 30 days to rot (under a roof) it should give your colonists more than enough time to convert it into wort. This allows your cooks to spend more time at the brewery and less time walking.

BreweryStrategy.png

Version History