Property:Note

From RimWorld Wiki
Jump to navigation Jump to search
Showing 20 pages using this property.
S
A '''shard insanity lance''' is a two-use [[artifact]] that can be equipped by pawns in the [[Utility]] slot and manually activated to cause a target to go [[Mental break#Berserk|berserk]].  +
'''Sheep wool''' is a type of [[fabric]] gathered by [[Skills#Animals|animal handlers]] by shearing tamed [[sheep]].  +
The '''short bow''' is a very light, single-shot ranged [[weapon]] in RimWorld which deals a moderate amount of damage per shot; slightly longer time between shots; slightly shorter range and moderate accuracy.  +
'''Silver''' is a precious, uncommon [[materials|material]]. It is recognized as a [[trade]] currency which all traders will readily accept.  +
A '''simple meal''' is a [[meal]] and the most basic way to prepare [[raw food]] for consumption  +
'''Skilltrainers''' are rare, consumable items that will substantially increase a single, specific [[skill]] of the colonist using the item. It will then be used up and disappear.  +
The only advantage of slate blocks is that they are the least heavy. If for some reason you need to carry [[stone blocks]] or chunks in a caravan in bulk, slate might be the best choice.  +
'''Sleeping spots''' are used to designate a particular patch of ground for your pawns to sleep on. Although technically [[furniture]], they require no [[materials]] to build, and take no time to construct or destroy.  +
The '''smoke launcher''' fires smoke bombs that explode on impact, covering a small area with [[smoke]] equal to a 5x5 square without corners, regardless of item quality.  +
'''Smokeleaf leaves''' are harvested from a [[smokeleaf plant]]. They can be processed by [[Work#Craft|crafters]] at a [[crafting spot]] or [[drug lab]] to produce [[smokeleaf joint]]s.  +
A '''smokeleaf plant''' is a leafy plant cultivated for the psychological effects of smoking its leaves. [[Smokeleaf leaves]] can be prepared into [[Smokeleaf joint|joints]] at a [[crafting spot]].  +
The '''sniper rifle''' is a slightly heavier, single-shot [[Weapons|firearm]] in RimWorld which deals a high amount of damage per shot; a long time between shots; very long range and high overall accuracy.  +
'''Snowhares''' are a fast-moving cold-loving species found in [[tundra]], [[ice sheet]]s, and [[sea ice]]. Not being a social creature they are seen foraging for plants alone. Their small bodies with limited health means that they are easily killed with one shot from a [[bolt-action rifle]].  +
When there is [[snow]], a colonist may build a '''snowman''' as a [[recreation]]al activity. It adds a little beauty to the environment, and provides a small amount of [[cover]] from gunfire. When the ambient temperature is above freezing, the snowman will lose hit points until it completely melts and disappears.  +
'''Squirrels''' are one of the smallest and generally mostly harmless animals on rimworlds. Storytellers often make this the target of your first maddened animal encounter, sending it to attack your colonists.  +
A '''standing lamp''' is a [[furniture]] item that produces [[light]].  +
'''Steel''' is a [[materials|raw resource]], crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor.  +
'''Sterile tile''' has the highest [[Room stats#Cleanliness|cleanliness stat]] of all floors of 0.6.  +
This table is used to cut [[stone chunk]]s into [[stone blocks]]. Stonecutting is a [[Skills#crafting|crafting]] task, but gives no experience points. Each stone chunk will make 20 stone blocks, and the crafting skill level of the pawn does not influence the yield. Stonecutter's tables are considered dirty, and have a [[Room stats#Cleanliness|cleanliness]] of -5.  +
'''Jade''' is a rare [[materials|material]] with high [[beauty]], but with little other purpose.  +