Property:Stub Reason
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General stub, but also has nutrition of 0.05, but who is it edible by? Animals only? Starving Humans? +
To quote: "Anomaly has provided so many new employment opportunities for freedom-challenged individuals" - e.g. psychic rituals, ghoulification, shambler traps etc. Inhumanized also offers new ways of making nobody care about offboarding human resources +, Section:Are subcores ever profitable? +, Section:1) Mood debuffs involving the Ideology DLC needed. 2) Benefits of executions for development points as a human resource +
General, also what is thenrange calculation for nearby animals turning manhunter, both the target and similar amimals nearby +
Actual mechanical detail on revenge chances +
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Section:General use, value prop, strats, prisoner control with brain implants etc. +
Section:General use, value prop, strats etc. +
Section:Set up basic ideas but can't really think of many other potential strategies for it cause it overlaps so much with Tox traps +
Section:1) Density affects exposure - what densities? Consider also integrating information into requested image. 2) Verify radius - displayed AoE IS NOT the AoE of the final gas cloud, but also cloud densities may be relevant +
General - mechanics, modifiers, how it actually affects conversion rates etc. +
Section:You can give other ideos roles to superscede the limitation on 2 types/ideo. Similarly building servant ideos - e.g. high life for drug production bonuses +
General +