Property:Stub Reason
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Section:Caravans re bandnodes +
Section:General Version history +
Possible expansion into a superpage rather than disamiguation? With content lifted from doctoring? +
Section:Production mechanics +
1) double check details of each building (inheritance etc.) +
1) Two-way links 2) Version history says added by DLC, no royaltybanner, is it defined in core? Did it swap over at some point? should the banner be added? 3) worked examples showing math +
General/Format standard. +
Thorough explanation of StatWorker_MeleeArmorPenetration and all of its contributing factors towards the calculated melee AP +
1) this page is dangerous as is because it is very likely to confuse people about actual melee DPS vs the stat of the same name. this needs to be explictly and loudly spelled out here (i.e. more than just [[Template: About]] and the practical differences explained, to the point where we might consider.moving this page to Melee DPS (stat) and leaving a description here 2) Thorough explanation of StatWorker_MeleeDPS and all of its contributing factors towards the calculated melee DPS +
The [[Anomaly]] exclusive Class StatPart_ShamblerCrawling affects this, but no idea what it means. +
Add effect of [[Combat in darkness]] precept<sup>[[File:IdeologyIcon.png|frameless|16px|link=Ideology DLC|Content added by the Ideology DLC]]</sup> (if it applies to the stat/pawn directly and isn't applied elsewhere) +
1) Two-way links +