Noctol
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
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Noctol
A large, chittering creature covered with an oily black carapace and armed with claws formed from bioferrite. While it is deadly in the dark, exposure to light irritates its eyes and flesh, slowing it down considerably.
Base Stats
- Type
- Entity
- Flammability
- 70%
Armor
- Armor - Sharp
- 28%
- Armor - Blunt
- 18%
Pawn Stats
- Move Speed
- 8 c/s
- Body Size
- 1
- Mass
- 60 kg
- Filth Rate
- 1
- Life Expectancy
- 25 years
- Comfortable Temp Range
- -60 °C – 40 °C (-76 °F – 104 °F)
Production
- Meat Yield
- 70 Twisted meat
- Leather Yield
- 29 dread leather
The Noctol is an Entity added by the Anomaly DLC that only appears during the Unnatural Darkness event.
Occurrence
Noctols attack during the Unnatural Darkness event until all Noctoliths are destroyed or the darkness disappears on its own.
Summary
Yield
A Noctol yields 3 bioferrite and 200W per day.
Analysis
While extremely fast and dangerous in the dark they are slower and got less hitchance when exposed to light. When covered in darkness only their yellow glowing eyes can be seen. This makes it imperative to fight them in the light.
They aren't really worth containing for farming as they only yield as much bioferrite as a gorehulk but are much more dangerous. However they can be kept for advanced anomaly research.
Trivia
- The Noctol's name likely comes from the Latin word "noctis", meaning night.
Version history
- Anomaly DLC Release - Added.