Name |
Description |
Details |
Stages
|
Deathresting
- Def Name:
Deathrest
- Label:
deathresting
|
A deep coma-like sleep that lasts several days and restores the body's resources. Certain genes create a need for deathrest. Deathrest can also be enhanced with various support buildings that give special bonuses to the deathrester.
|
- Hediff Class: Hediff_Deathrest
- Default Label Color:
- Ever Curable By Item: false
- Is Bad: false
- Record Downed Tale: false
|
Label |
Parameters
|
Deathresting
|
|
|
Interrupted deathrest
- Def Name:
InterruptedDeathrest
- Label:
interrupted deathrest
|
Deathrest was interrupted while this person's metabolism was still out of balance. They will be sick for days while regaining equilibrium.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Makes Sick Thought: true
- Initial Severity: 0.1%
- Comps: Disappears
- Disappears After Ticks: 300,000 ticks (5 in-game days)
- Show Remaining Time: true
|
Label |
Parameters
|
Interrupted deathrest
|
|
|
Deathrest exhaustion
- Def Name:
DeathrestExhaustion
- Label:
deathrest exhaustion
|
This person desperately needs to deathrest to rebalance their metabolism.
|
- Hediff Class: Hediff
- Default Label Color:
|
Label |
Parameters
|
Deathrest exhaustion
|
|
|
Hemogen craving
- Def Name:
HemogenCraving
- Label:
hemogen craving
|
Due to a lack of hemogen, this person's body is breaking down hemogen reserves in their bone marrow. This causes disorientation and a painful craving for human blood.
|
- Hediff Class: Hediff_HemogenCraving
- Default Label Color:
- Initial Severity: 1%
- Max Severity: 100%
- Ever Curable By Item: false
- Comps: Severity From Hemogen
- Severity Per Hour Empty: +5%
- Severity Per Hour Hemogen: −10%
|
Label |
Parameters
|
minor
|
|
moderate
|
|
major
|
|
|
Regeneration coma
- Def Name:
RegenerationComa
- Label:
regeneration coma
|
Had this person not been genetically deathless, they would have already died from their health conditions. Instead, they have fallen into a regeneration coma, during which they will regenerate their body.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Force Remove On Resurrection: true
- Initial Severity: 0.1%
- Comps: Disappears
- Comp Class: HediffComp_DisappearsPausable_LethalInjuries
- Disappears After Ticks: 420,000 ticks (7 in-game days)
- Show Remaining Time: true
|
Label |
Parameters
|
Regeneration coma
|
|
|
Xenogermination coma
- Def Name:
XenogerminationComa
- Label:
xenogermination coma
|
A xenogerm was implanted in this person. The xenogerm needs time to integrate itself into the host and modify the genes and chemistry of various tissues throughout the body. During this time, the person cannot safely wake up, so the xenogerm keeps them in a coma.
The duration of this coma can be reduced by implanting a xenogerm with better medical facilities and more skilled doctors.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Initial Severity: 0.1%
- Max Severity: 100%
- Ever Curable By Item: false
- Comps: Disappears
- Disappears After Ticks: 120,000 ticks (2 in-game days) (Average coma duration based on ImplantXenogerm surgery outcome.)
- Show Remaining Time: true
- Can Use Decimals Short Form: true
|
Label |
Parameters
|
Xenogermination coma
|
|
|
Gene loss shock
- Def Name:
XenogermLossShock
- Label:
gene loss shock
|
This person's genes were recently removed or expelled. This has destabilized the person's metabolism and hormones, leaving them temporarily weak and drowsy, with a weakened immune system.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Initial Severity: 0.1%
- Deprioritize Healing: true
- Ever Curable By Item: false
- Comps: Disappears
- Disappears After Ticks: 120,000 ticks (2 in-game days)
- Show Remaining Time: true
|
Label |
Parameters
|
Gene loss shock
|
|
|
Genes regrowing
- Def Name:
XenogermReplicating
- Label:
genes regrowing
|
This person's genetic material is regrowing. This process doesn't have any direct health effects. However, extracting their genes while they are regrowing will kill them.
|
- Hediff Class: HediffWithComps
- Ever Curable By Item: false
- Force Remove On Resurrection: true
- Initial Severity: 1
- Comps: Disappears
- Disappears After Ticks: 6,000,000 ticks (100 in-game days) ~ 8,400,000 ticks (140 in-game days)
- Show Remaining Time: true
- Can Use Decimals Short Form: true
- Message On Disappear:
{PAWN_nameDef}'s genes have finished regrowing.
|
Label |
Parameters
|
-
|
-
|
-
|
- Min Severity: 2
- Life Threatening: true
- Consciousness Max: 0% (Outright kills the pawn)
|
|
Chemical dependency
- Def Name:
GeneticDrugNeed
- Label:
chemical dependency
|
This person has a genetically-induced biochemical dependency on a specific drug. Without regular doses of the drug, their body cannot maintain itself in a healthy state and they will suffer degrading health and mood until they die.
Takes effect after age: 13.
|
- Hediff Class: Hediff_ChemicalDependency
- Ever Curable By Item: false
- Initial Severity: 0
- Max Severity: 12
- Lethal Severity: 12
- Allow Mothball If Low Priority World Pawn: true
- Comps: Severity Per Day: +0.2
|
Label |
Parameters
|
-
|
|
-
|
- Min Severity: 0.001
- Become Visible: true
|
deficiency
|
|
Override Label: deficiency coma
|
|
|
Bio-starvation
- Def Name:
BioStarvation
- Label:
bio-starvation
|
This person was in a growth vat which wasn't functioning properly due to lack of power or nutrition feedstock. This has left their body in a state of bio-starvation.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Max Severity: 600%
- Comps: Severity Per Day: −100%
- Show Days To Recover: true
- Show Hours To Recover: true
|
Label |
Parameters
|
Bio-starvation
|
- Pain Offset: +15%
- Hunger Rate Factor Offset: +50%
- Consciousness Offset: −25%
|
|
Vat learning
- Def Name:
VatLearning
- Label:
vat learning
|
The growth vat is electrically stimulating this person's brain to induce skill development. This process is not very effective, and will only partially replace the skills missed from not growing in the outside world.
|
- Hediff Class: Hediff_VatLearning
- Is Bad: false
- Ever Curable By Item: false
- Initial Severity: 0.1%
- Max Severity: 100%
- Comps: Severity Per Day: +33%
|
-
|
Vat growing
- Def Name:
VatGrowing
- Label:
vat growing
|
The growth vat is stimulating this person's body to increase the rate of cell division and aging.
|
- Hediff Class: HediffWithComps
- Is Bad: false
- Ever Curable By Item: false
- Comps: Comp Class: HediffComp_VatGrowing
|
-
|
Scanning sickness
- Def Name:
ScanningSickness
- Label:
Scanning sickness
|
This person was scanned by a softscanner to produce a mechanoid subcore. The high-energy scanning device has caused disturbances in their brain chemistry which will take time to resolve themselves. There won't be any long-term damage.
|
- Hediff Class: HediffWithComps
- Default Label Color:
- Initial Severity: 400%
- Comps: Severity Per Day: −100%
- Remove On Redress Chance By Days Curve:
Days |
Chance
|
0
|
0%
|
2
|
0%
|
7
|
50%
|
20
|
100%
|
|
Label |
Parameters
|
Scanning sickness
|
|
|
Psychic bond
- Def Name:
PsychicBond
- Label:
psychic bond
|
This person has a psychic bond with another person based on the psychic bonding gene. The bond itself grants some limited psychic awareness, allowing it to connect even with the psychically deaf.
|
- Hediff Class: Hediff_PsychicBond
- Is Bad: false
- Ever Curable By Item: false
|
Override Label |
Parameters
|
psychic bond
|
|
psychic bond distance
|
|
|
Psychic bond torn
- Def Name:
PsychicBondTorn
- Label:
psychic bond torn
|
This person had a psychic bond with another, but the bond was torn when their partner died.
A marker hediff that will recreate the psychic bond between two pawns if dead one is resurrected. — XML comment, RimWorld
|
- Hediff Class: Hediff_PsychicBondTorn
- Ever Curable By Item: false
|
-
|