Long-range mineral scanner

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Revision as of 07:42, 25 November 2017 by Yoshida Keiji (talk | contribs) (Rewritten)
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Long-range mineral scanner

Long-range mineral scanner

Automatically detects precious minerals like gold or jade in the nearby areas (but not in which it was built). The lumps are found on average once per 30 days within a radius of 30 tiles. Building more than one scanner in the same or nearby areas has little to no effect.

Base Stats

Type
MiscellaneousResources
Beauty
-8
HP
50
Flammability
100%
Path Cost
25 (34%)

Building

Size
2
Placeable
Yes
Cover Effectiveness
40%
Power
- 200 W

The long-range mineral scanner can automatically detect precious mineral deposits (only gold or jade) in the nearby areas outside your colony on average once per 30 days with a radius of 30 world tiles. The scanner spawns mineral lumps mini-maps in the world map and triggers its respective world event which will not expire.

The minerals can be either unguarded, guarded by pirates or surrounded by a manhunter pack. Once all hostiles have been eliminated if any, you have a 10 days countdown to mine everything before the caravan leaves. Besides the precious minerals, you can also mine out anything else on the mini-map, such as components or steel.

  • Pirate defenders, will surround the lump with a rudimentary base and possibly turrets.
  • Manhunter pack, a random set of manhunter animals, some are slow allowing player maneuvering and others are fast and require a defensive stance.