Template:Weapon Stats Table/doc

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< Template:Weapon Stats Table
Revision as of 13:52, 28 August 2020 by Harakoni (talk | contribs) (Created page with "__NOTOC__ == Description == This template generates a table summarizing stats for an given weapon, including average damage per second, armor piercing and Market Value, for ea...")
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Description

This template generates a table summarizing stats for an given weapon, including average damage per second, armor piercing and Market Value, for each quality tier.

Parameters

The first parameter (if present) will specify which article of armor to generate the template for. If absent, {{PAGENAME}} will be used.

Example usage

{{Weapon Quality Table | Longsword}}

Produces:

Attack table

Feature Toggle
AttacksRitual Quality Check Off.png
QualityRitual Quality Check Off.png
  • Longsword Longsword HP Value
    Quality
    Material DPS[1] AP[1]
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 9.99 36.13% 200 235 Silver
    Normal Gold Gold 6.14 22.21% 60 10060 Silver
    Normal Plasteel Plasteel 10.37 31.03% 280 1045 Silver
    Normal Silver Silver 6.85 24.76% 70 1065 Silver
    Normal Steel Steel 7.9 28.58% 100 255 Silver
    Normal Uranium Uranium 8.07 31.68% 250 725 Silver
    Normal Wood Wood 3.92 12.33% 65 165 Silver

    For the full effects of qualities, see Quality.

    1. Jump up to: 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder