Horseshoes pin

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Revision as of 18:39, 11 October 2021 by Cheldra (talk | contribs) (type: Buildings -> Building; placeable: Yes -> true; path cost: - -> 14; minifiable: - -> true; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; beauty: 0 -> -; recreation power: 1.0 -> 1; recreation type: Dexterity play -> dexterity play; terrain affordance: - -> light; info: Joy activity. -> -;)
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Horseshoes pin

Horseshoes pin

A simple ancient game played with a horseshoes and a large pin in the ground. Players toss horseshoes to try to get them to land on the pin. It's relaxing, and trains shooting skills.

Base Stats

Type
BuildingRecreation
Mass
3 kg
HP
75
Flammability
100%
Path Cost
14 (48%)

Building

Size
1 × 1
Minifiable
True
Placeable
True
Terrain Affordance
Light
Recreation
100% dexterity play

Creation

Work To Make
100 ticks (1.67 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 10
Deconstruct yield
Stuff 5
Destroy yield
Stuff 2 - 3
Technical
thingCategories
BuildingsJoy


A horseshoes pin is used by colonists to take a break and gain recreation. It is the second cheapest and quickest to build of all the joy-related buildings, after the hoopstone ring.

To be usable, a horseshoe pin must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Playing horseshoes increases the player's shooting skill at a meager rate. Because of its low cost and ability to slowly raise colonist shooting skill, it is often advisable to build a horseshoe pin early after starting a colony.

Up to three colonists can use a single horseshoes pin at once, taking turns throwing horseshoes at it. Colonists can throw through a held open doorway into an adjacent room while playing horseshoes. Mood bonuses for room impressiveness are determined by the thrower's location.

Acquisition

A horseshoe pin can made from any material (wood, metals, or stone) through the Architect menu, under the Recreation tab in 100 ticks (1.67 secs). It costs 10 materials for standard volume material (such as ( Wood wood, Steel steel, Plasteel plasteel, Granite Blocks stone blocks, Uranium uranium, Jade jade) and 100 materials for low volume material, such as ( Silver silver, Gold gold). Regardless of the material used, a horseshoe pin has neutral beauty, and has no quality level. Once placed it can be uninstalled and then reinstalled in a new location.

Analysis

The horseshoes pin is the second weakest of all recreation objects, tied with the Chess table and the Hoopstone ring with a recreation power of only 100%. The only recreation object worse is the Game-of-Ur board, with a meager recreation power of 80%. It is the cheapest of all recreation objects, and should be built once a basic building has been set up.

Stats table

  • Horseshoes pin Horseshoes pin Beauty Recreation
    power
    Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 1 000,250 ticks (4.17 secs) 150 75% 8.4 Silver
    Gold Gold 20 1 000,090 ticks (1.5 secs) 45 40% 1,000 Silver
    Granite blocks Granite blocks 0 1 000,740 ticks (12.33 secs) 128 0% 12 Silver
    Limestone blocks Limestone blocks 0 1 000,740 ticks (12.33 secs) 116 0% 12 Silver
    Marble blocks Marble blocks 1 1 000,690 ticks (11.5 secs) 90 0% 12 Silver
    Plasteel Plasteel 0 1 000,220 ticks (3.67 secs) 210 0% 91 Silver
    Sandstone blocks Sandstone blocks 0 1 000,640 ticks (10.67 secs) 105 0% 11 Silver
    Silver Silver 6 1 000,100 ticks (1.67 secs) 53 40% 100 Silver
    Slate blocks Slate blocks 0 1 000,740 ticks (12.33 secs) 98 0% 12 Silver
    Steel Steel 0 1 000,100 ticks (1.67 secs) 75 40% 19 Silver
    Jade Jade 10 1 000,500 ticks (8.33 secs) 38 0% 52 Silver
    Uranium Uranium 0 1 000,190 ticks (3.17 secs) 188 0% 61 Silver
    Wood Wood 0 1 000,070 ticks (1.17 secs) 49 100% 12 Silver
  • Version History

    • 0.10.785 - Added with the addition of Joy