Difference between revisions of "Ritual spot"
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{{Ideology}} | {{Ideology}} | ||
{{stub}} | {{stub}} | ||
− | {{ | + | {{Infobox main|misc |
− | |name = Ritual spot | + | | name = Ritual spot |
− | |image = Ritual spot.png | + | | image = Ritual spot.png |
− | |description = A spot for carrying out certain kinds of rituals. | + | | description = A spot for carrying out certain kinds of rituals. |
− | |type = Building | + | | type = Building |
− | |type2 = | + | | type2 = Ideology (Building) |
− | |placeable = true | + | | placeable = true |
− | |passability = standable | + | | passability = standable |
− | |minifiable = false | + | | minifiable = false |
− | |size = 1 ˣ 1 | + | | size = 1 ˣ 1 |
− | |flammability = 0 | + | | flammability = 0 |
− | |terrain affordance = light | + | | terrain affordance = light |
− | |work to make = 0 | + | | work to make = 0 |
− | |page verified for version = 1.3.3069 | + | | page verified for version = 1.3.3069 |
}} | }} | ||
A '''Ritual spot''' is a ritual focus added by the [[Ideology DLC]]. It does something. | A '''Ritual spot''' is a ritual focus added by the [[Ideology DLC]]. It does something. | ||
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Ritual spots do not require a colonist to construct or [[deconstruct]], nor is there a cost, build time, or [[skill]] requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player. | Ritual spots do not require a colonist to construct or [[deconstruct]], nor is there a cost, build time, or [[skill]] requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player. | ||
− | ==Summary== | + | == Summary == |
? | ? | ||
− | ==Analysis== | + | == Analysis == |
? | ? | ||
+ | |||
== Version history == | == Version history == | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | {{ | + | |
+ | {{Nav|misc|wide}} | ||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |
Revision as of 08:03, 14 December 2023
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Ritual spot
A spot for carrying out certain kinds of rituals.
Base Stats
- Type
- Building – Ideology (Building)
- Flammability
- 0%
Building
- Size
- 1 × 1
- Minifiable
- False
- Placeable
- True
- Passability
- standable
- Terrain Affordance
- Light
Creation
- Work To Make
- 0 ticks (0 secs)
A Ritual spot is a ritual focus added by the Ideology DLC. It does something.
Acquisition
Ritual spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.
Summary
?
Analysis
?
Version history
- Ideology DLC Release - Added.