Difference between revisions of "Sensory mechanites"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | <includeonly> | + | <includeonly>{{Main|Sensory mechanites}} |
</includeonly>'''Sensory mechanites''' are a mechanite [[disease]] which brings mild pain in early stages but boosts sensory perception. This disease does not kill the patient, but still produces intense pain. | </includeonly>'''Sensory mechanites''' are a mechanite [[disease]] which brings mild pain in early stages but boosts sensory perception. This disease does not kill the patient, but still produces intense pain. |
Revision as of 09:34, 23 January 2021
Sensory mechanites are a mechanite disease which brings mild pain in early stages but boosts sensory perception. This disease does not kill the patient, but still produces intense pain.
Nota bene: Treatment does not cure the disease, it only prevents the pain and tiredness from worsening. Instead it must be waited out.
General Symptoms:
- Mild pain (+0.2)
- Improved sight (+50%)
- Improved hearing (+50%)
- Improved talking (+50%)
- Improved manipulation (+30%)
- Tiredness (rest fall factor) (x170%)
Advanced Symptoms:
- Intense pain (+0.6)
- Tiredness (rest fall factor) (x200%)
- No other additional effects over early stage
Progression:
- Severity increases by 0.25 per day when not tended
- Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality
Treatment:
- Treated with or without medicine, though medicine improves treatment quality, preventing disease from progressing.
- Treatment does not have an effect on the time it takes for this disease to disappear
- Treatment interval: 120,000 ticks (33.33 mins)
- Can disappear as early as 900,000 ticks (250 mins) (1 quadrum)
- Can last as long as 1,800,000 ticks (500 mins) (2 quadrums)