Difference between revisions of "Resurrector mech serum"
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==Version History== | ==Version History== | ||
+ | * [[Version/0.18.1722|0.18.1722]] - added as '''Resurrector mechanite superdose''' | ||
* [[Version/1.1.2563|1.1.2563]] - now removes royal [[title]]s, to prevent duplicating them. | * [[Version/1.1.2563|1.1.2563]] - now removes royal [[title]]s, to prevent duplicating them. | ||
{{nav/questitems}} | {{nav/questitems}} |
Revision as of 09:42, 14 August 2021
"spacer" is not in the list (Neolithic, Medieval, Industrial, Archotech, Spacer, Ultra) of allowed values for the "Tech Level" property.
Resurrector mech serum
A one-use super-dose of mechanites tuned to resurrect the dead. Administered to a corpse soon after death, mechanites repair broken-down tissues and kickstart the body back to life. Unfortunately, the resurrected sometimes come back with brain damage, blindness, or progressive psychosis. Outcomes are better when the mechanites are administered to a fresher body. Well-preserved bodies can be resurrected, even long after death.
- Type
- Exotic Item
- Stack Limit
- 10
Base Stats
Stat Modifiers
The resurrector mech serum is an item found in quests that can resurrect any deceased human or animal.
Usage
A resurrector mech serum can be used on any non-desiccated corpse, even rotting ones. To activate it, select a pawn and right-click the serum, then click a valid target. The colonist will use the serum on the corpse, returning it to life as well as restoring missing organs and eliminating all health problems except brain injury and Luciferium addiction. Replacement body parts are not affected.
Using it on an enemy corpse will not convert them towards your side. They will remain hostile. However, since they return to life incapacitated you can easily arrest and capture them.
Resurrection ailments
Using the resurrector is not always without cost. Once revived, pawns will initially be incapacitated due to resurrection sickness. Besides this, they may suffer from additional side effects, though the chances are less when the serum is used on a corpse that is fresh or better preserved.
Possible side effects are:
- Dementia
- Blindness
- Resurrection psychosis, visible 10 days after usage
For all of the above, the initial chance is 2%, linearly increasing to 80% after 5 days of decay. Each are applied separately.
Notes
- Colony pets may feed from the corpse of the intended body if within reach.
- Using the serum also removes the "Tainted" tag from any clothing worn on the dead.
- Storing dead colonists in a freezer or other cold room will allow for resurrecting them long after death without higher risks of side effects. It may be worth constructing a room with sarcophagi in it if you wish to preserve them.
Version History
- 0.18.1722 - added as Resurrector mechanite superdose
- 1.1.2563 - now removes royal titles, to prevent duplicating them.