Difference between revisions of "Wall"
SyntaxTerror (talk | contribs) (case ; typo) |
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| image = Wall.png | | image = Wall.png | ||
| imagesize = 128px | | imagesize = 128px | ||
− | | description = An impassable wall | + | | description = An impassable wall, capable of holding up a roof. |
| type = Structure | | type = Structure | ||
| type2 = | | type2 = | ||
− | | size = 1 | + | | size = 1 × 1 |
| beauty = 0 | | beauty = 0 | ||
| hp = 300 | | hp = 300 | ||
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| cover = .75 | | cover = .75 | ||
| work to make = 135 | | work to make = 135 | ||
− | | stuff tags = Metallic, | + | | stuff tags = Metallic, woody, stony |
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 5 | | resource 1 amount = 5 | ||
Line 23: | Line 23: | ||
Walls provide excellent [[cover]] from projectile attacks. | Walls provide excellent [[cover]] from projectile attacks. | ||
− | Walls are built and repaired by colonists assigned to [[Menus# | + | Walls are built and repaired by colonists assigned to [[Menus#Work types|construct]]. Wall construction may sometimes fail and waste the materials, more often with lower construction skill. |
==Acquisition== | ==Acquisition== | ||
Walls are constructed with {{Required Resources}} and take {{Ticks|{{P|Work To Make}}}} to build. | Walls are constructed with {{Required Resources}} and take {{Ticks|{{P|Work To Make}}}} to build. | ||
+ | |||
==Analysis== | ==Analysis== | ||
− | + | {{stub|section=yes}} | |
− | + | Takes double damage from the "bomb" [[Damage Type|damage type]] and quadruple damage from the "thump" damage type. | |
− | Takes double damage from the " | ||
{{Building Material Table|Wall||Terrain affordance}} | {{Building Material Table|Wall||Terrain affordance}} |
Revision as of 20:49, 9 September 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Wall
An impassable wall, capable of holding up a roof.
Base Stats
- Type
- Structure
- Beauty
- 0
- HP
- 300
- Flammability
- 100%
Building
- Size
- 1 × 1
- Cover Effectiveness
- 75%
Creation
- Work To Make
- 135 ticks (2.25 secs)
- Stuff Tags
- Metallic, woody, stony
Walls are impassable structures primarily used to create rooms.
Walls are capable of supporting roofing up to 6 tiles away in all directions. If a wall is destroyed or deconstructed, any unsupported roofing will instantly fall and injure any pawn below it, possibly fatally.
Power conduits may be constructed in an existing wall without the mood penalty if the conduit is not in the wall. Smoothing natural stone walls allows conduits to be placed beneath them. Walls require 5 materials to construct.
Walls provide excellent cover from projectile attacks.
Walls are built and repaired by colonists assigned to construct. Wall construction may sometimes fail and waste the materials, more often with lower construction skill.
Acquisition
Walls are constructed with 5 Stuff (Metallic/Woody/Stony, 50 for SMVs) and take 135 ticks (2.25 secs) to build.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Takes double damage from the "bomb" damage type and quadruple damage from the "thump" damage type.
Stats table
Wall | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (5.63 secs) | 338600 | 75% | 4.95 |
Gold | 20 | ticks (2.03 secs) | 122180 | 40% | 500 |
Granite blocks | 0 | ticks (15.83 secs) | 950510 | 0% | 7.9 |
Limestone blocks | 0 | ticks (15.83 secs) | 950465 | 0% | 7.9 |
Marble blocks | 1 | ticks (14.72 secs) | 883360 | 0% | 7.7 |
Plasteel | 0 | ticks (4.95 secs) | 297840 | 0% | 46 |
Sandstone blocks | 0 | ticks (13.58 secs) | 815420 | 0% | 7.4 |
Silver | 6 | ticks (2.25 secs) | 135210 | 40% | 51 |
Slate blocks | 0 | ticks (15.83 secs) | 950390 | 0% | 7.9 |
Steel | 0 | ticks (2.25 secs) | 135300 | 40% | 10 |
Jade | 10 | ticks (11.25 secs) | 675150 | 0% | 27 |
Uranium | 0 | ticks (4.28 secs) | 257750 | 0% | 31 |
Wood | 0 | ticks (1.58 secs) | 95195 | 100% | 6.3 |
Version History
- 1.1.2654 - Increase psyfocus gain of wall from 11 to 22.