Difference between revisions of "Skullspike"
Jump to navigation
Jump to search
(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 30; passability: - -> pass through only; blockswind: - -> true; minifiable: - -> true; flammability: 1.0 -> 0; sell price multiplier: - -> 0.7; terrain affordance: - -> medium; thingCategories: -> BuildingsMisc; terrain requirement: Medium -> -;) |
|||
Line 2: | Line 2: | ||
{{stub}} | {{stub}} | ||
{{infobox main|misc| | {{infobox main|misc| | ||
− | | name = Skullspike | + | |name = Skullspike |
− | | image = Skullspike.png|Skullspike | + | |image = Skullspike.png|Skullspike |
− | | description = A spike mounted upright for the purpose of piercing and displaying a human skull. To some, displayed skulls are a symbol of power. To others, they represent barbaric evil. Skullspikes are an especially brutal and effective way to terrorize slaves. | + | |description = A spike mounted upright for the purpose of piercing and displaying a human skull. To some, displayed skulls are a symbol of power. To others, they represent barbaric evil. Skullspikes are an especially brutal and effective way to terrorize slaves. |
− | | type = | + | |type = Building |
− | | type2 = | + | |type2 = Misc |
− | | placeable = | + | |placeable = true |
− | | | + | |path cost = 30 |
− | | | + | |passability = pass through only |
− | | | + | |blockswind = true |
− | | cover = 0.5 | + | |cover = 0.5 |
− | | | + | |minifiable = true |
− | | | + | |size = 1 ˣ 1 |
− | | | + | |mass base = 15 |
− | | | + | |flammability = 0 |
− | | | + | |hp = 150 |
− | | | + | |sell price multiplier = 0.7 |
− | | | + | |beauty = 0 |
− | | | + | |terrain affordance = medium |
− | | skill 1 = Construction | + | |thingCategories = BuildingsMisc |
− | | skill 1 level = 4 | + | |skill 1 = Construction |
− | | | + | |skill 1 level = 4 |
− | | | + | |work to make = 1600 |
− | | | + | |stuff tags = Woody, Metallic |
− | | page verified for version = 1.3.3069 | + | |resource 1 = Stuff |
+ | |resource 1 amount = 25 | ||
+ | |resource 2 = Skull | ||
+ | |resource 2 amount = 1 | ||
+ | |page verified for version = 1.3.3069 | ||
}} | }} | ||
A '''Skullspike''' is a ? added by the [[Ideology DLC]]. It does something. | A '''Skullspike''' is a ? added by the [[Ideology DLC]]. It does something. |
Revision as of 23:26, 11 October 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Skullspike
A spike mounted upright for the purpose of piercing and displaying a human skull. To some, displayed skulls are a symbol of power. To others, they represent barbaric evil. Skullspikes are an especially brutal and effective way to terrorize slaves.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Blocks Wind
- True
- Terrain Affordance
- Medium
Creation
- Skill Required
- Construction 4
- Work To Make
- 1,600 ticks (26.67 secs)
- Stuff Tags
- Woody, Metallic
Technical
- thingCategories
- BuildingsMisc
A Skullspike is a ? added by the Ideology DLC. It does something.
Terror source - 25 terror. People with the skullspike precept get a +? mood boost from seeing it.
Acquisition
?
Summary
<If necessary>
Analysis
?
Stats table
Skullspike | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 38 |
Gold | 20 | ticks (24 secs) | 1,44090 | 0% | 2,510 |
Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 245 |
Silver | 6 | ticks (26.67 secs) | 1,600105 | 0% | 260 |
Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 58 |
Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 166 |
Wood | 0 | ticks (18.67 secs) | 1,12098 | 0% | 39 |
Version History
- Ideology DLC Release - Added.
- 1.3.3101 - can now be walked through.