Difference between revisions of "Psychic emanator"
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=== Acquisition === | === Acquisition === | ||
− | If you are "lucky" enough to get | + | If you are "lucky" enough to get an [[Events#Psychic Emitter Activated|event]] involving this item, it may not be obvious at first. The quest description may refer to an "''ancient structure''" and/or a "''powerful psychic drone''" at some distant "''specific location''". After traveling there via [[caravan]] and defeating any threats, you can deconstruct that device. |
Doing so nets you the following: | Doing so nets you the following: |
Revision as of 09:06, 8 February 2022
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Psychic emanator
The psychic emanator is a special building only found through world quests. When powered it projects an aura in a 15-tile radius around itself that provides a +5 mood bonus. The mood bonus only lasts for as long as a pawn remains within its area of effect.
Due to the combination of its somewhat short range and no lasting effect its advised to place it either in a hospital to help negate some of the negative effects of being bedridden with an illness, near prison cells or a chronically depressive pawns bed/work space. Because of the low beauty and high value of the emanator, you can wall it in to reduce the effect of its unattractiveness and prevent angry pawns from destroying it during a tantrum.
Acquisition
If you are "lucky" enough to get an event involving this item, it may not be obvious at first. The quest description may refer to an "ancient structure" and/or a "powerful psychic drone" at some distant "specific location". After traveling there via caravan and defeating any threats, you can deconstruct that device.
Doing so nets you the following:
- 1 psychic emanator (unpowered)
- 40 steel
- 30 plasteel
- 4 advanced components
Version history
- 0.18.1722 - added.