Difference between revisions of "Shard beacon"

From RimWorld Wiki
Jump to navigation Jump to search
(This one shouldn't have spoilers, but if it does we can readd)
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{Anomaly}}
 
{{Anomaly}}
{{Stub}}
 
 
{{About|the building that improves [[psychic rituals]]|the building that improves [[containment]]|Shard inhibitor}}
 
{{About|the building that improves [[psychic rituals]]|the building that improves [[containment]]|Shard inhibitor}}
 
{{Infobox main|building
 
{{Infobox main|building
 
| name = Shard beacon
 
| name = Shard beacon
 
| image = Shard beacon.png
 
| image = Shard beacon.png
 +
| description = A shard of dark archotechnology mounted on a bioferrite pedestal. The shard, focused by the bioferrite, shapes nearby dark psychic flows. When placed near a psychic ritual spot, it improves the ritual quality.<br>A ritual can benefit from up to four shard beacons.
 +
| type = Building
 +
| type2 = Anomaly (Buildings)
 +
| hp = 100
 +
| mass base = 10
 +
| cover = 0.15
 +
| flammability = 0
 +
| resource 1 = Shard
 +
| resource 1 amount = 1
 +
| resource 2 = Bioferrite
 +
| resource 2 amount = 30
 +
| work to make = 1000
 +
| required research = Advanced psychic rituals
 
}}
 
}}
 
+
'''Shard beacons''' are buildings added by the [[Anomaly DLC]] that improve the quality of [[psychic rituals]].
INTRO TEXT
 
  
 
== Acquisition ==
 
== Acquisition ==
Acquisition text
+
{{Acquisition}}
  
 
== Summary ==
 
== Summary ==
 +
{{stub|section =1|reason = General}}
 +
Each beacon within 10 tiles of a [[psychic ritual spot]] provides an {{+|8%}} bonus to ritual quality, up to a maximum of {{+|32%}} with four beacons.
  
 
== Analysis ==
 
== Analysis ==

Latest revision as of 14:36, 26 July 2024

Shard beacon

Shard beacon

A shard of dark archotechnology mounted on a bioferrite pedestal. The shard, focused by the bioferrite, shapes nearby dark psychic flows. When placed near a psychic ritual spot, it improves the ritual quality.
A ritual can benefit from up to four shard beacons.

Base Stats

Type
BuildingAnomaly (Buildings)
Market Value
425 Silver [Note]
Mass
10 kg
HP
100
Flammability
0%

Building

Cover Effectiveness
15%

Creation

Work To Make
1,000 ticks (16.67 secs)
Resources to make
Shard 1 + Bioferrite 30
Deconstruct yield
Shard 0 - 1 + Bioferrite 15
Destroy yield
Shard 0 - 1 + Bioferrite 7 - 8

Shard beacons are buildings added by the Anomaly DLC that improve the quality of psychic rituals.

Acquisition[edit]

Shard beacons can be constructed, each requiring Shard 1 Shard, Bioferrite 30 Bioferrite and 1,000 ticks (16.67 secs) of work modified by the construction speed of the builder.

Summary[edit]

Each beacon within 10 tiles of a psychic ritual spot provides an +8% bonus to ritual quality, up to a maximum of +32% with four beacons.

Analysis[edit]

Version history[edit]