Difference between revisions of "Chess table"

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{{#vardefine: beautybase_chess | 10}}
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{{Infobox main|building
<onlyinclude>{{infobox main|building|
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| name = Chess table
|name = Chess table
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| image = Chess table.png
|image = ChessTable.png|Chess table
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| description = The ancient game of kings. Fun for a few hours here and there, even playing alone. It trains intellectual skills.
|info = Joy activity.
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| type = Building
|type = Buildings{{!}}Buildings
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| type2 = Recreation
|type2 = Joy{{!}}Joy
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| placeable = true
|placeable = y
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| path cost = 30
|size = 1|1
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| passability = pass through only
|hp = 100
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| cover = 0.4
|buy =  
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| minifiable = true
|sell =  
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| size = 1 ˣ 1
| beauty =  
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| mass base = 5
}}</onlyinclude>
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| flammability = 1
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| hp = 100
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| sell price multiplier = 0.7
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| beauty = 4
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| recreation power = 1
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| recreation type = cerebral play
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| terrain affordance = light
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| research = complex furniture
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| work to make = 8000
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| stuff tags = Metallic, Woody, Stony
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| resource 1 = Stuff
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| resource 1 amount = 70
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| has quality = true
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| page verified for version = 1.2.2900
 +
}}
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The '''chess table''' is a piece of [[recreation]] furniture that provides cerebral recreation when used by colonists, as well as small trickle of [[Skills#Intellectual|intellectual skill]] experience.
  
<i>In-game description:</i> The ancient game of kings. Fun for a few hours here and there, even playing alone.
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It is the equivalent to the [[Tech levels|neolithic]] [[Game-of-Ur board]], and only available to factions of Medieval tech level or above.
  
Sometimes a colonist will play chess alone to 'practice'. Chess improves the player's [[Skills#Research|research skill]] at a meager rate.  
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== Acquisition ==
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{{Acquisition}} Chess tables can only be constructed by [[Scenario_system#New Tribe vs New Arrivals|New Arrivals]]. [[Scenario_system#New Tribe vs New Arrivals|New Tribes]] can never construct chess tables, and must instead have the exclusive ability to construct [[game-of-Ur board]]s.
  
Beauty: varies by material, see below.
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They are also available from [[Outlander]] [[traders]] and [[faction base]]s, and as [[quest]] rewards.
  
A chess table can be made from any material:
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== Summary ==
{| {{STDT| sortable c_25 text-center}}
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{{Image wanted|section=1|reason=All valid chair placements, see [[sleep accelerator]] for example}}
! Material !! Cost !! Beauty
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Chess tables must have chairs directly adjacent to it to be used. Up to two colonists at a time can sit in these chairs to play at the chess table, and gain [[comfort]] from the chairs as normal. The rate at which colonists gain [[Recreation]] from playing chess depends on the [[quality]] of the table, but the rate of gain is constant as long as the game is played. Note that a colonist playing chess alone gives the same recreation as playing at the same time as another.
|-
 
| style="text-align:left;" | {{Icon Small|Steel}} Steel || 70 || {{#expr: {{#var: beautybase_chess}} * {{#show: Steel|?Beauty Factor}}}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Plasteel}} Plasteel || 70 || {{#expr: {{#var: beautybase_chess}} * {{#show: Plasteel|?Beauty Factor}}}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Wood}} Wood || 70 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Wood|?Beauty Offset}}}}) * {{#show: Wood|?Beauty Factor}}round0}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Uranium}} Uranium || 1400 || {{#expr: {{#var: beautybase_chess}} * {{#show: Uranium|?Beauty Factor}}}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Silver}} Silver || 1400 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Silver|?Beauty Offset}}}}) * {{#show: Silver|?Beauty Factor}}round0}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Gold}} Gold || 1400 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Gold|?Beauty Offset}}}}) * {{#show: Gold|?Beauty Factor}}round0}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Granite_Blocks}} Granite || 70 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Granite_Blocks|?Beauty Offset}}}}) * {{#show: Granite_Blocks|?Beauty Factor}}round0}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Limestone_Blocks}} Limestone || 70 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Limestone_Blocks|?Beauty Offset}}}}) * {{#show: Limestone_Blocks|?Beauty Factor}}round0}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Marble_Blocks}} Marble || 70 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Marble_Blocks|?Beauty Offset}}}}) * {{#show: Marble_Blocks|?Beauty Factor}}round0}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Sandstone_Blocks}} Sandstone || 70 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Sandstone_Blocks|?Beauty Offset}}}}) * {{#show: Sandstone_Blocks|?Beauty Factor}}round0}}
 
|-
 
| style="text-align:left;" | {{Icon Small|Slate_Blocks}} Slate || 70 || {{#expr: ({{#expr: {{#var: beautybase_chess}} + {{#show: Slate_Blocks|?Beauty Offset}}}}) * {{#show: Slate_Blocks|?Beauty Factor}}round0}}  
 
|}
 
  
{{nav|joy}}
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Playing chess also improves the player's [[Skills#Intellectual|Intellectual skill]] at a meager rate of 0.002 XP per [[tick]], or {{#expr: 60*0.002}} XP per real-time second.
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{{Recreation Power Quality Table}}
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== Analysis ==
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Chess tables are one of the early recreational items, built once the colony has outgrown the [[Horseshoe pin]] alone. They are relatively cheap and effective and should be built early to provide variety to your colonists.
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Compared to other recreation items, the chess table uses twice the materials of it's tribal equivalent, the [[Game-of-Ur board|game-of-Ur board]], but has a significantly higher base recreation power ({{%|{{P|Recreation Power}}}} vs. {{%|{{Q|Game-of-Ur board|Recreation Power}}}}). It also provides 33% more [[Intellectual]] skill XP than the [[Game-of-Ur board]]. It is advisable to replace any game-of-Ur boards with a chess table as soon as possible, so long as the boards are not of a sufficiently higher quality to make up for the deficit.
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The chess table is a very cheap option for intellectual play and gives a significant amount of recreational power at higher crafting levels, but does not produce as much cerebral play value as a [[poker table]]. It does not require cloth, however, and is an acceptable substitute until cloth can be grown or traded for a poker table. Once poker tables are available however, they should replace chess tables entirely.
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{{Building Stats Table}}
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== Version history ==
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* [[Version/0.10.785|0.10.785]] - Added with the addition of the [[Recreation|Joy]] system.
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{{Nav|joy}}
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[[Category:Recreation]]

Latest revision as of 20:49, 18 November 2024

Chess table

Chess table

The ancient game of kings. Fun for a few hours here and there, even playing alone. It trains intellectual skills.

Base Stats

Type
BuildingRecreation
Mass
5 kg
Beauty
4
HP
100
Flammability
100%
Path Cost
30 (30%)

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light
Recreation
100% cerebral play

Creation

Required Research
Complex furniture
Work To Make
8,000 ticks (2.22 mins)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 70
Deconstruct yield
Stuff 35
Destroy yield
Stuff 17 - 18
Technical
Has Quality
True


The chess table is a piece of recreation furniture that provides cerebral recreation when used by colonists, as well as small trickle of intellectual skill experience.

It is the equivalent to the neolithic Game-of-Ur board, and only available to factions of Medieval tech level or above.

Acquisition[edit]

Chess tables can be constructed once the complex furniture research project has been completed. Each requires Stuff 70 Stuff (Metallic/Woody/Stony, 700 for SMVs) and 8,000 ticks (2.22 mins) of work modified by the construction speed of the builder and the work to build factor and offset of the material. Chess tables can only be constructed by New Arrivals. New Tribes can never construct chess tables, and must instead have the exclusive ability to construct game-of-Ur boards.

They are also available from Outlander traders and faction bases, and as quest rewards.

Summary[edit]

Chess tables must have chairs directly adjacent to it to be used. Up to two colonists at a time can sit in these chairs to play at the chess table, and gain comfort from the chairs as normal. The rate at which colonists gain Recreation from playing chess depends on the quality of the table, but the rate of gain is constant as long as the game is played. Note that a colonist playing chess alone gives the same recreation as playing at the same time as another.

Playing chess also improves the player's Intellectual skill at a meager rate of 0.002 XP per tick, or 0.12 XP per real-time second.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rec Power 76% 88% 100% 112% 124% 140% 180%
  • Analysis[edit]

    Chess tables are one of the early recreational items, built once the colony has outgrown the Horseshoe pin alone. They are relatively cheap and effective and should be built early to provide variety to your colonists.

    Compared to other recreation items, the chess table uses twice the materials of it's tribal equivalent, the game-of-Ur board, but has a significantly higher base recreation power (100% vs. 80%). It also provides 33% more Intellectual skill XP than the Game-of-Ur board. It is advisable to replace any game-of-Ur boards with a chess table as soon as possible, so long as the boards are not of a sufficiently higher quality to make up for the deficit.

    The chess table is a very cheap option for intellectual play and gives a significant amount of recreational power at higher crafting levels, but does not produce as much cerebral play value as a poker table. It does not require cloth, however, and is an acceptable substitute until cloth can be grown or traded for a poker table. Once poker tables are available however, they should replace chess tables entirely.

    Stats table

    Feature Toggle
    QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Chess table Chess table Beauty Recreation
    power
    Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Awful Bioferrite Bioferrite Content added by the Anomaly DLC 0 0.76 020,000 ticks (5.56 mins) 200 75% 62 Silver
    Awful Gold Gold -4 0.76 007,200 ticks (2 mins) 60 40% 3,515 Silver
    Awful Granite blocks Granite blocks 0 0.76 048,140 ticks (13.37 mins) 170 0% 118 Silver
    Awful Limestone blocks Limestone blocks 0 0.76 048,140 ticks (13.37 mins) 155 0% 118 Silver
    Awful Marble blocks Marble blocks -1 0.76 044,140 ticks (12.26 mins) 120 0% 111 Silver
    Awful Plasteel Plasteel 0 0.76 017,600 ticks (4.89 mins) 280 0% 345 Silver
    Awful Sandstone blocks Sandstone blocks 0 0.76 040,140 ticks (11.15 mins) 140 0% 104 Silver
    Awful Silver Silver -1 0.76 008,000 ticks (2.22 mins) 70 40% 365 Silver
    Awful Slate blocks Slate blocks 0 0.76 048,140 ticks (13.37 mins) 130 0% 118 Silver
    Awful Steel Steel 0 0.76 008,000 ticks (2.22 mins) 100 40% 81 Silver
    Awful Jade Jade -2 0.76 040,000 ticks (11.11 mins) 50 0% 245 Silver
    Awful Uranium Uranium 0 0.76 015,200 ticks (4.22 mins) 250 0% 235 Silver
    Awful Wood Wood 0 0.76 005,600 ticks (1.56 mins) 65 100% 52 Silver
    Poor Bioferrite Bioferrite Content added by the Anomaly DLC 0 0.88 020,000 ticks (5.56 mins) 200 75% 93 Silver
    Poor Gold Gold 18 0.88 007,200 ticks (2 mins) 60 40% 5,270 Silver
    Poor Granite blocks Granite blocks 2 0.88 048,140 ticks (13.37 mins) 170 0% 177 Silver
    Poor Limestone blocks Limestone blocks 2 0.88 048,140 ticks (13.37 mins) 155 0% 177 Silver
    Poor Marble blocks Marble blocks 3 0.88 044,140 ticks (12.26 mins) 120 0% 166 Silver
    Poor Plasteel Plasteel 2 0.88 017,600 ticks (4.89 mins) 280 0% 520 Silver
    Poor Sandstone blocks Sandstone blocks 2 0.88 040,140 ticks (11.15 mins) 140 0% 156 Silver
    Poor Silver Silver 7 0.88 008,000 ticks (2.22 mins) 70 40% 545 Silver
    Poor Slate blocks Slate blocks 2 0.88 048,140 ticks (13.37 mins) 130 0% 177 Silver
    Poor Steel Steel 2 0.88 008,000 ticks (2.22 mins) 100 40% 121 Silver
    Poor Jade Jade 10 0.88 040,000 ticks (11.11 mins) 50 0% 370 Silver
    Poor Uranium Uranium 1 0.88 015,200 ticks (4.22 mins) 250 0% 355 Silver
    Poor Wood Wood 2 0.88 005,600 ticks (1.56 mins) 65 100% 78 Silver
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 1 1 020,000 ticks (5.56 mins) 200 75% 125 Silver
    Normal Gold Gold 36 1 007,200 ticks (2 mins) 60 40% 7,025 Silver
    Normal Granite blocks Granite blocks 4 1 048,140 ticks (13.37 mins) 170 0% 235 Silver
    Normal Limestone blocks Limestone blocks 4 1 048,140 ticks (13.37 mins) 155 0% 235 Silver
    Normal Marble blocks Marble blocks 6 1 044,140 ticks (12.26 mins) 120 0% 220 Silver
    Normal Plasteel Plasteel 4 1 017,600 ticks (4.89 mins) 280 0% 695 Silver
    Normal Sandstone blocks Sandstone blocks 4 1 040,140 ticks (11.15 mins) 140 0% 205 Silver
    Normal Silver Silver 14 1 008,000 ticks (2.22 mins) 70 40% 730 Silver
    Normal Slate blocks Slate blocks 4 1 048,140 ticks (13.37 mins) 130 0% 235 Silver
    Normal Steel Steel 4 1 008,000 ticks (2.22 mins) 100 40% 162 Silver
    Normal Jade Jade 20 1 040,000 ticks (11.11 mins) 50 0% 495 Silver
    Normal Uranium Uranium 2 1 015,200 ticks (4.22 mins) 250 0% 475 Silver
    Normal Wood Wood 4 1 005,600 ticks (1.56 mins) 65 100% 104 Silver
    Good Bioferrite Bioferrite Content added by the Anomaly DLC 2 1.12 020,000 ticks (5.56 mins) 200 75% 156 Silver
    Good Gold Gold 72 1.12 007,200 ticks (2 mins) 60 40% 7,525 Silver
    Good Granite blocks Granite blocks 8 1.12 048,140 ticks (13.37 mins) 170 0% 295 Silver
    Good Limestone blocks Limestone blocks 8 1.12 048,140 ticks (13.37 mins) 155 0% 295 Silver
    Good Marble blocks Marble blocks 13 1.12 044,140 ticks (12.26 mins) 120 0% 275 Silver
    Good Plasteel Plasteel 8 1.12 017,600 ticks (4.89 mins) 280 0% 865 Silver
    Good Sandstone blocks Sandstone blocks 9 1.12 040,140 ticks (11.15 mins) 140 0% 260 Silver
    Good Silver Silver 28 1.12 008,000 ticks (2.22 mins) 70 40% 910 Silver
    Good Slate blocks Slate blocks 9 1.12 048,140 ticks (13.37 mins) 130 0% 295 Silver
    Good Steel Steel 8 1.12 008,000 ticks (2.22 mins) 100 40% 200 Silver
    Good Jade Jade 40 1.12 040,000 ticks (11.11 mins) 50 0% 615 Silver
    Good Uranium Uranium 4 1.12 015,200 ticks (4.22 mins) 250 0% 595 Silver
    Good Wood Wood 8 1.12 005,600 ticks (1.56 mins) 65 100% 130 Silver
    Excellent Bioferrite Bioferrite Content added by the Anomaly DLC 3 1.24 020,000 ticks (5.56 mins) 200 75% 187 Silver
    Excellent Gold Gold 108 1.24 007,200 ticks (2 mins) 60 40% 8,025 Silver
    Excellent Granite blocks Granite blocks 12 1.24 048,140 ticks (13.37 mins) 170 0% 355 Silver
    Excellent Limestone blocks Limestone blocks 12 1.24 048,140 ticks (13.37 mins) 155 0% 355 Silver
    Excellent Marble blocks Marble blocks 19 1.24 044,140 ticks (12.26 mins) 120 0% 335 Silver
    Excellent Plasteel Plasteel 12 1.24 017,600 ticks (4.89 mins) 280 0% 1,040 Silver
    Excellent Sandstone blocks Sandstone blocks 13 1.24 040,140 ticks (11.15 mins) 140 0% 310 Silver
    Excellent Silver Silver 42 1.24 008,000 ticks (2.22 mins) 70 40% 1,095 Silver
    Excellent Slate blocks Slate blocks 13 1.24 048,140 ticks (13.37 mins) 130 0% 355 Silver
    Excellent Steel Steel 12 1.24 008,000 ticks (2.22 mins) 100 40% 245 Silver
    Excellent Jade Jade 60 1.24 040,000 ticks (11.11 mins) 50 0% 740 Silver
    Excellent Uranium Uranium 6 1.24 015,200 ticks (4.22 mins) 250 0% 710 Silver
    Excellent Wood Wood 12 1.24 005,600 ticks (1.56 mins) 65 100% 156 Silver
    Masterwork Bioferrite Bioferrite Content added by the Anomaly DLC 5 1.4 020,000 ticks (5.56 mins) 200 75% 310 Silver
    Masterwork Gold Gold 180 1.4 007,200 ticks (2 mins) 60 40% 9,025 Silver
    Masterwork Granite blocks Granite blocks 20 1.4 048,140 ticks (13.37 mins) 170 0% 590 Silver
    Masterwork Limestone blocks Limestone blocks 20 1.4 048,140 ticks (13.37 mins) 155 0% 590 Silver
    Masterwork Marble blocks Marble blocks 32 1.4 044,140 ticks (12.26 mins) 120 0% 555 Silver
    Masterwork Plasteel Plasteel 20 1.4 017,600 ticks (4.89 mins) 280 0% 1,735 Silver
    Masterwork Sandstone blocks Sandstone blocks 22 1.4 040,140 ticks (11.15 mins) 140 0% 520 Silver
    Masterwork Silver Silver 70 1.4 008,000 ticks (2.22 mins) 70 40% 1,820 Silver
    Masterwork Slate blocks Slate blocks 22 1.4 048,140 ticks (13.37 mins) 130 0% 590 Silver
    Masterwork Steel Steel 20 1.4 008,000 ticks (2.22 mins) 100 40% 405 Silver
    Masterwork Jade Jade 100 1.4 040,000 ticks (11.11 mins) 50 0% 1,235 Silver
    Masterwork Uranium Uranium 10 1.4 015,200 ticks (4.22 mins) 250 0% 1,185 Silver
    Masterwork Wood Wood 20 1.4 005,600 ticks (1.56 mins) 65 100% 260 Silver
    Legendary Bioferrite Bioferrite Content added by the Anomaly DLC 8 1.8 020,000 ticks (5.56 mins) 200 75% 620 Silver
    Legendary Gold Gold 288 1.8 007,200 ticks (2 mins) 60 40% 10,025 Silver
    Legendary Granite blocks Granite blocks 32 1.8 048,140 ticks (13.37 mins) 170 0% 1,180 Silver
    Legendary Limestone blocks Limestone blocks 32 1.8 048,140 ticks (13.37 mins) 155 0% 1,180 Silver
    Legendary Marble blocks Marble blocks 51 1.8 044,140 ticks (12.26 mins) 120 0% 1,110 Silver
    Legendary Plasteel Plasteel 32 1.8 017,600 ticks (4.89 mins) 280 0% 3,465 Silver
    Legendary Sandstone blocks Sandstone blocks 35 1.8 040,140 ticks (11.15 mins) 140 0% 1,035 Silver
    Legendary Silver Silver 112 1.8 008,000 ticks (2.22 mins) 70 40% 3,645 Silver
    Legendary Slate blocks Slate blocks 35 1.8 048,140 ticks (13.37 mins) 130 0% 1,180 Silver
    Legendary Steel Steel 32 1.8 008,000 ticks (2.22 mins) 100 40% 810 Silver
    Legendary Jade Jade 160 1.8 040,000 ticks (11.11 mins) 50 0% 2,470 Silver
    Legendary Uranium Uranium 16 1.8 015,200 ticks (4.22 mins) 250 0% 2,375 Silver
    Legendary Wood Wood 32 1.8 005,600 ticks (1.56 mins) 65 100% 520 Silver
  • Version history[edit]