Difference between revisions of "Template:Ranged Weapon Table Row"
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− | {{#vardefine: name | + | <includeonly>{{#vardefine: name | {{{?Name}}} |
− | }}{{#vardefine: DPS | + | }}{{#vardefine: DPS | {{Q| {{#var:name}} | Maximum DPS}} |
− | }}<noinclude> | + | }}{{#vardefine: range | {{Q|{{#var:name}}|Range}} |
+ | }} | ||
+ | <noinclude>{{#vardefine: name | heavy SMG}}{{#vardefine: DPS | {{Q| {{#var:name}} | Maximum DPS}}}}{{#vardefine: range | {{Q|{{#var:name}}|Range}}}} | ||
{| {{STDT|sortable c_06 text-center}} | {| {{STDT|sortable c_06 text-center}} | ||
− | ! colspan='2'|Name !! Damage !! Warm-Up<br/>(ticks*) !! Cooldown<br/>(ticks*) !! Range<br/>(tiles) !! Burst Count !! Burst (ticks*) !! Bullet Speed !! Accuracy<br/>(Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) !! Miss Radius !! Blast Radius !! DPS<br/>(Optimal) !! DPS<br/>(Touch) !! DPS<br/>(Short) !! DPS<br/>(Medium) !! DPS<br/>(Long) !! Value {{ | + | ! colspan='2'|Name !! Damage !! AP !! Stopping Power !! Warm-Up<br/>(ticks*) !! Cooldown<br/>(ticks*) !! Range<br/>(tiles) !! Burst Count !! Burst (ticks*) !! Bullet Speed !! Accuracy<br/>(Touch) !! Accuracy<br/>(Short) !! Accuracy<br/>(Medium) !! Accuracy<br/>(Long) !! Miss Radius !! Blast Radius !! DPS<br/>(Optimal) !! DPS<br/>(Touch) !! DPS<br/>(Short) !! DPS<br/>(Medium) !! DPS<br/>(Long) !! Value {{Icon Small|silver|}} |
</noinclude> | </noinclude> | ||
|- | |- | ||
! {{Icon Small|{{#var:name}}}} | ! {{Icon Small|{{#var:name}}}} | ||
− | ! style='text-align: left !important; width: 10em' | | + | ! style='text-align: left !important; width: 10em' | {{DLC Icons|{{#var:name}}}} |
| {{Q| {{#var:name}} | Damage Base| ? }} | | {{Q| {{#var:name}} | Damage Base| ? }} | ||
+ | | {{Q| {{#var:name}} | Armor Penetration| - }} | ||
+ | | {{Q| {{#var:name}} | Stopping Power| - }} | ||
| {{Q| {{#var:name}} | Aiming Time Base| ? }} | | {{Q| {{#var:name}} | Aiming Time Base| ? }} | ||
| {{Q| {{#var:name}} | Ranged Cooldown Base| - }} | | {{Q| {{#var:name}} | Ranged Cooldown Base| - }} | ||
Line 23: | Line 27: | ||
| {{#var:DPS}} | | {{#var:DPS}} | ||
{{#if:{{Q| {{#var:name}} | Accuracy (Touch) Base}}| | {{#if:{{Q| {{#var:name}} | Accuracy (Touch) Base}}| | ||
− | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | + | {{#switch: 1 |
+ | | {{#expr:{{#var:range}}<3}} = {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }}</p> | ||
+ | {{!}} - | ||
+ | {{!}} - | ||
+ | {{!}} - | ||
+ | | {{#expr:{{#var:range}}<12}} = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }}</p> | ||
+ | {{!}} - | ||
+ | {{!}} - | ||
+ | | {{#expr:{{#var:range}}<25}} = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Medium) Base}}/100*{{#var:DPS}} }}</p> | ||
+ | {{!}} - | ||
+ | | {{#expr:{{#var:range}}<40}} = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} | ||
{{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }} | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }} | ||
{{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Medium) Base}}/100*{{#var:DPS}} }} | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Medium) Base}}/100*{{#var:DPS}} }} | ||
− | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Long) Base}}/100*{{#var:DPS}} }} | | + | {{!}} <p style=color:red>{{#expr:{{Q| {{#var:name}} | Accuracy (Long) Base}}/100*{{#var:DPS}} }}</p> |
− | {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - | + | | #default = {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Touch) Base}}/100*{{#var:DPS}} }} |
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Short) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Medium) Base}}/100*{{#var:DPS}} }} | ||
+ | {{!}} {{#expr:{{Q| {{#var:name}} | Accuracy (Long) Base}}/100*{{#var:DPS}} }} | ||
+ | }} | ||
+ | |{{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - | ||
}} | }} | ||
− | | {{Q| {{#var:name}} | Market Value|?}}<noinclude> | + | | {{Q| {{#var:name}} | Market Value Base|?}}</includeonly><noinclude>{{Documentation}}</noinclude> |
Latest revision as of 06:02, 24 November 2024
Generates the row for the table on the Weapons page to allow for the comparison of normal quality ranged weapons.
Name | Damage | AP | Stopping Power | Warm-Up (ticks)[A] |
Cooldown (ticks)[A] |
Range (tiles) |
Burst Count | Burst (ticks)[A] | Bullet Speed | Accuracy (Touch) |
Accuracy (Short) |
Accuracy (Medium) |
Accuracy (Long) |
Miss Radius | Blast Radius | DPS (Optimal)[B] |
DPS (Touch)[B] |
DPS (Short)[B] |
DPS (Medium)[B] |
DPS (Long)[B] |
Value | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Assault rifle | 11 | 16 | 0.5 | 60 | 102 | 30.9 | 3 | 10 | 70 | 60% | 70% | 65% | 55% | - | - | 10.88 | 6.528 | 7.616 | 7.072 | 5.984 |
480 | |
Autopistol | 10 | 15 | 0.5 | 18 | 60 | 25.9 | 1 | - | 55 | 80% | 70% | 40% | 30% | - | - | 7.69 | 6.152 | 5.383 | 3.076 | 2.307 |
139 | |
Bolt-action rifle | 18 | 27 | 1.5 | 102 | 90 | 36.9 | 1 | - | 70 | 65% | 80% | 90% | 80% | - | - | 5.63 | 3.6595 | 4.504 | 5.067 | 4.504 |
255 | |
Chain shotgun | 18 | 14 | 3 | 72 | 81 | 12.9 | 3 | 10 | 55 | 57% | 64% | 55% | 45% | - | - | 18.73 | 10.6761 | 11.9872 | 10.3015 |
- | 405 | |
Charge lance | 30 | 45 | 1.5 | 102 | 162 | 29.9 | 1 | - | 120 | 65% | 85% | 85% | 75% | - | - | 6.82 | 4.433 | 5.797 | 5.797 | 5.115 |
1,355 | |
Charge rifle | 15 | 35 | 0.5 | 60 | 120 | 25.9 | 3 | 12 | 70 | 55% | 64% | 55% | 45% | - | - | 13.24 | 7.282 | 8.4736 | 7.282 | 5.958 |
1,010 | |
Doomsday rocket launcher | 50 | 10 | 0.5 | 270 | 270 | 36 | 1 | - | 50 | -% | -% | -% | -% | 1.9 | 7.8 | 5.56 | - | - | - | - | 1,000 | |
EMP grenades | 50 | - | - | 90 | 160 | 12.9 | 1 | - | 12 | -% | -% | -% | -% | 1.9 | 3.5 | 12 | - | - | - | - | 315 | |
EMP launcher | 50 | 0 | - | 210 | 210 | 23.9 | 1 | - | 40 | -% | -% | -% | -% | 1.9 | 1.1 | 7.14 | - | - | - | - | 505 | |
Frag grenades | 50 | 10 | 0.5 | 90 | 160 | 12.9 | 1 | - | 12 | -% | -% | -% | -% | 1.9 | 1.9 | 12 | - | - | - | - | 265 | |
Greatbow | 17 | 15 | 1.5 | 120 | 90 | 29.9 | 1 | - | 49 | 65% | 85% | 75% | 50% | - | - | 4.86 | 3.159 | 4.131 | 3.645 | 2.43 |
104 | |
Heavy SMG | 12 | 18 | 0.5 | 54 | 99 | 22.9 | 3 | 11 | 48 | 85% | 65% | 35% | 20% | - | - | 12.34 | 10.489 | 8.021 | 4.319 |
- | 355 | |
Incendiary launcher | 10 | 0 | - | 210 | 210 | 23.9 | 1 | - | 40 | -% | -% | -% | -% | 1.9 | 1.1 | 1.43 | - | - | - | - | 340 | |
LMG | 11 | 16 | 1 | 108 | 108 | 25.9 | 6 | 7 | 46 | 40% | 48% | 35% | 26% | - | - | 15.78 | 6.312 | 7.5744 | 5.523 | 4.1028 |
425 | |
Machine pistol | 6 | 9 | 0.5 | 30 | 54 | 19.9 | 3 | 7 | 55 | 90% | 65% | 35% | 15% | - | - | 11.02 | 9.918 | 7.163 | 3.857 |
- | 220 | |
Minigun | 10 | 15 | 0.5 | 150 | 138 | 30.9 | 25 | 5 | 70 | 15% | 25% | 25% | 18% | - | - | 36.76 | 5.514 | 9.19 | 9.19 | 6.6168 |
1,160 | |
Molotov cocktails | 10 | - | - | 90 | 160 | 12.9 | 1 | - | 12 | -% | -% | -% | -% | 1.9 | 1.1 | 2.4 | - | - | - | - | 245 | |
Pila | 25 | 10 | 2.5 | 240 | 240 | 18.9 | 1 | - | 26 | 50% | 71% | 50% | 32% | - | - | 3.13 | 1.565 | 2.2223 | 1.565 |
- | 109 | |
Pump shotgun | 18 | 14 | 3 | 54 | 75 | 15.9 | 1 | - | 55 | 80% | 87% | 77% | 64% | - | - | 8.37 | 6.696 | 7.2819 | 6.4449 |
- | 255 | |
Recurve bow | 14 | 21 | 1 | 87 | 99 | 25.9 | 1 | - | 56 | 70% | 78% | 65% | 35% | - | - | 4.52 | 3.164 | 3.5256 | 2.938 | 1.582 |
66 | |
Revolver | 12 | 18 | 1 | 18 | 96 | 25.9 | 1 | - | 55 | 80% | 75% | 45% | 35% | - | - | 6.32 | 5.056 | 4.74 | 2.844 | 2.212 |
135 | |
Short bow | 11 | 16 | 0.5 | 81 | 99 | 22.9 | 1 | - | 44 | 75% | 65% | 45% | 25% | - | - | 3.67 | 2.7525 | 2.3855 | 1.6515 |
- | 45 | |
Smoke launcher | 0 | - | - | 210 | 210 | 23.9 | 1 | - | 40 | -% | -% | -% | -% | 1.9 | 2.4 | - | - | - | - | 380 | ||
Sniper rifle | 25 | 38 | 1.5 | 210 | 138 | 44.9 | 1 | - | 100 | 50% | 70% | 86% | 88% | - | - | 4.31 | 2.155 | 3.017 | 3.7066 | 3.7928 | 530 | |
Triple rocket launcher | 50 | 10 | 0.5 | 270 | 270 | 36 | 3 | 20 | 50 | -% | -% | -% | -% | 2.9 | 3.9 | 15.52 | - | - | - | - | 1,000 | |
Hellcat rifle | 10 | 15 | 0.5 | 66 | 102 | 26.9 | 3 | 10 | 70 | 60% | 70% | 65% | 55% | - | - | 9.57 | 5.742 | 6.699 | 6.2205 | 5.2635 |
480 | |
Nerve spiker | 11 | 16 | 0.5 | 87 | 99 | 29.9 | 1 | - | 44 | 70% | 78% | 65% | 35% | - | - | 3.55 | 2.485 | 2.769 | 2.3075 | 1.2425 |
62 | |
Tactical turret gun | 12 | 18 | 0.5 | 0 | 288 | 19.9 | 2 | 8 | 70 | 77% | 70% | 45% | 24% | - | - | 4.86 | 3.7422 | 3.402 | 2.187 |
- | ? | |
Flamebow | 6 | 9 | 0.5 | 81 | 99 | 22.9 | 1 | - | 44 | 75% | 65% | 45% | 25% | - | - | 2 | 1.5 | 1.3 | 0.9 |
- | 45 | |
Grenadier armor | 50 | 10 | 0.5 | 90 | 60 | 12.9 | 1 | - | 16 | -% | -% | -% | -% | 1.9 | 1.9 | 20 | - | - | - | - | 2,305 |
Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.
The above documentation is transcluded from Template:Ranged Weapon Table Row/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |