Difference between revisions of "Pod launcher"

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The '''pod launcher''' deploys a singular [[transport pod]] (1 launcher = 1 pod) which must be placed where the rocket icon appears. The transport pod will change color from red to green as a positive signal. The range of a launcher is dependent on the amount of fuel it is filled with, up to 1 tile per 2.25 fuel (rounded down). Each launcher can be filled with a maximum of 150 [[chemfuel]] which allows travelling to a distance up to 66 tiles away.
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The '''pod launcher''' deploys a singular [[transport pod]] (1 launcher = 1 pod) which must be placed where the rocket icon appears. The transport pod will change color from red to green as a positive signal. The range of a launcher is dependent on the amount of fuel it is filled with, up to 1 tile per 2.25 fuel (rounded down). Each launcher can be filled with a maximum of 150 [[chemfuel]] which allows traveling to a distance up to 66 tiles away.
  
 
A slide bar can be used horizontally which automatically calculates for you according to your need so that you don't waste fuel/time.
 
A slide bar can be used horizontally which automatically calculates for you according to your need so that you don't waste fuel/time.

Revision as of 01:54, 19 June 2022

Pod launcher

A fueling port for launching one transport pod. Pod launchers can launch as a group - but the launchers must be placed adjacent to each other.

Base Stats

Type
BuildingMisc
Market Value
138 Silver [Note]
HP
200
Flammability
50%

Building

Size
1 × 2
Minifiable
False
Placeable
True
Passability
impassable
Cover Effectiveness
75%
Terrain Affordance
Medium

Creation

Required Research
Transport pod
Skill Required
Construction 6
Work To Make
3,000 ticks (50 secs)
Resources to make
Steel 50 + Component 1
Deconstruct yield
Steel 25 + Component 0 - 1
Destroy yield
Steel 12 - 13 + Component 0 - 1

The pod launcher deploys a singular transport pod (1 launcher = 1 pod) which must be placed where the rocket icon appears. The transport pod will change color from red to green as a positive signal. The range of a launcher is dependent on the amount of fuel it is filled with, up to 1 tile per 2.25 fuel (rounded down). Each launcher can be filled with a maximum of 150 chemfuel which allows traveling to a distance up to 66 tiles away.

A slide bar can be used horizontally which automatically calculates for you according to your need so that you don't waste fuel/time.

Acquisition

Pod launchers can be constructed once the Transport pod research project has been completed. They require Steel 50 Steel, Component 1 Component, 3,000 ticks (50 secs) of work, and a Construction skill of 6.

Grouped launchers

As the description says, launchers can be grouped but they have to be "adjacent", which means they must share one tile length of common border. Touching corner-to-corner or via a Transport Pod touching both launchers will not work. In effect, grouped launchers can only be places in a row lengthwise or in a "spooning L" formation (where the foot of the L is the Pod).

Pod launcher.png Pod launcher max range.jpg


Version history

  • 1.1.0 - Refueling is now toggleable.