Difference between revisions of "Centurion"
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| max comfortable temperature = 250 | | max comfortable temperature = 250 | ||
| bodysize = 3.6 | | bodysize = 3.6 | ||
− | | healthscale = | + | | healthscale = 3 |
| hungerrate = <!-- May not be applicable, or may need custom implementation, if unsure, tag page with {{Stub}} and any known details --> | | hungerrate = <!-- May not be applicable, or may need custom implementation, if unsure, tag page with {{Stub}} and any known details --> | ||
| lifespan = | | lifespan = | ||
− | | attack1dmg = | + | | attack1dmg = 12 |
− | | attack1type = | + | | attack1type = Demolish |
− | | attack1cool = | + | | attack1cool = 2 |
− | | attack1part = | + | | attack1part = Head |
− | | attack5chancefactor = | + | | attack5chancefactor = 0.2 |
| page verified for version = 1.4.3525 | | page verified for version = 1.4.3525 | ||
}} | }} | ||
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? | ? | ||
A nearly unstoppable ultra-heavy mech with a built-in shield bubble generator and point-defense bulb turret capable of firing even while the mechanoid is moving. The centurion acts as a mobile defense platform. Its massive shield is one of the strongest among mechanoids, providing large numbers of allies with strong defense while allowing them to shoot outwards. | A nearly unstoppable ultra-heavy mech with a built-in shield bubble generator and point-defense bulb turret capable of firing even while the mechanoid is moving. The centurion acts as a mobile defense platform. Its massive shield is one of the strongest among mechanoids, providing large numbers of allies with strong defense while allowing them to shoot outwards. | ||
+ | |||
+ | EnergyShieldRechargeRate 0.5 | ||
+ | EnergyShieldEnergyMax 3 | ||
+ | MeleeDoorDamageFactor 1.5 | ||
+ | radius 6 | ||
+ | 300hp | ||
+ | chargeDurationTicks = {{ticks|1800}} | ||
+ | rechargeHitPointsIntervalTicks {{ticks|120}} | ||
+ | disarmedByEmpForTicks = {{ticks|1500}} | ||
+ | |||
+ | Melee does [[Damage Types#Demolish|Demolish]] damage which is the same type as the [[breach axe]], and that does extra damage. | ||
== Analysis == | == Analysis == |
Revision as of 11:43, 25 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Centurion
An ultraheavy mech with a built-in shield bubble generator. The centurion carries a point-defense bulb turret capable of firing while the mechanoid is moving.
Base Stats
- Type
- Mechanoid
- Flammability
- 0%
Armor
- Armor - Sharp
- 75%
- Armor - Blunt
- 25%
- Armor - Heat
- 200%
Pawn Stats
- Move Speed
- 1.6 c/s
- Health Scale
- 300% HP
- Body Size
- 3.6
- Mass
- 216 kg
- Pack Capacity
- 126 kg
- Carrying Capacity
- 270 kg
- Filth Rate
- 1
- Comfortable Temp Range
- -100 °C – 250 °C (-148 °F – 482 °F)
Melee Combat
- Attack
- Head
12 dmg (Demolish)
18 % AP
2 second cooldown - Average DPS
- 3.72
A centurion is a mechanoid added by the Biotech DLC.
Summary
? A nearly unstoppable ultra-heavy mech with a built-in shield bubble generator and point-defense bulb turret capable of firing even while the mechanoid is moving. The centurion acts as a mobile defense platform. Its massive shield is one of the strongest among mechanoids, providing large numbers of allies with strong defense while allowing them to shoot outwards.
EnergyShieldRechargeRate 0.5 EnergyShieldEnergyMax 3 MeleeDoorDamageFactor 1.5 radius 6 300hp chargeDurationTicks = 1,800 ticks (30 secs) rechargeHitPointsIntervalTicks 120 ticks (2 secs) disarmedByEmpForTicks = 1,500 ticks (25 secs)
Melee does Demolish damage which is the same type as the breach axe, and that does extra damage.
Analysis
The Centurion is a superheavy unit, sharing similarities such as armor and base health with the deadly Warqueen and Diabolus.
Health
Specify body type when known.
Version history
- Biotech DLC Release - Added.