Difference between revisions of "Large mech gestator"
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Resurrection bills are split into the classes and can only be used on dead friendly mechanoids. | Resurrection bills are split into the classes and can only be used on dead friendly mechanoids. | ||
− | * Resurrect Medium Mech | + | * '''Resurrect Medium Mech:''' Requires {{Icon Small|Steel||50}} [[steel]], and 1 [[gestation cycle]] taking {{ticks|1800}} to initiate. |
− | * Resurrect Heavy Mech | + | * '''Resurrect Heavy Mech:''' Requires {{Icon Small|Steel||100}} [[steel]], and 1 [[gestation cycle]] taking {{ticks|1800}} to initiate. |
− | * Resurrect Ultraheavy Mech | + | * '''Resurrect Ultraheavy Mech:''' Requires {{Icon Small|Steel||150}} [[steel]], and 1 [[gestation cycle]] taking {{ticks|1800}} to initiate. |
== Analysis == | == Analysis == |
Revision as of 02:22, 23 January 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. Also ensure parity with Mech gestator. |
Large mech gestator
A tank of mechanite-rich fluid with support tubes for feeding in materials and nutrients. Mechanitors can use it to produce new mechanoids or to resurrect dead mechanoids. This tier of mech gestator is capable of generating medium, heavy, and ultraheavy mechs.
The process uses harsh chemicals which are stored in toxic wastepacks. Haulers must remove the wastepacks from time to time.
Base Stats
- Type
- Building
- Mass
- 35 kg
- HP
- 350
- Flammability
- 50%
Building
- Size
- 4 × 3
- Passability
- PassThroughOnly
- Cover Effectiveness
- 50%
- Power
- -500 W
Creation
- Required Research
- Standard mechtech
- Skill Required
- Construction 6
- Work To Make
- 16,000 ticks (4.44 mins)
The large mech gestator is a building added by the Biotech DLC that allows for the creation and resurrection of larger mechanoids by a mechanitor
Acquisition
Large mech gestator can be constructed once the Standard mechtech research project, which requires studying a Signal chip gained from Diabolus, has been completed. They require 300 Steel, 6 Components and 16,000 ticks (4.44 mins) of work
Summary
The large mech gestator is used to build and revive all medium, heavy, and ultraheavy mechanoids. It cannot gestate light mechanoids. Consumes 500 W of power when gestating a mech, and 50 W otherwise. If power is lost during gestation, the cycle will pause, but no other adverse effects will occur. The gestator can only be worked by a mechanitor, and that mechanitor that works the gestator will be bonded to the mechs created.
Allowed mechanoids include:
Resurrection bills are split into the classes and can only be used on dead friendly mechanoids.
- Resurrect Medium Mech: Requires 50 steel, and 1 gestation cycle taking 1,800 ticks (30 secs) to initiate.
- Resurrect Heavy Mech: Requires 100 steel, and 1 gestation cycle taking 1,800 ticks (30 secs) to initiate.
- Resurrect Ultraheavy Mech: Requires 150 steel, and 1 gestation cycle taking 1,800 ticks (30 secs) to initiate.
Analysis
Functions identically to the Mech gestator outside of which mechanoids it can gestate, its size, and its power consumption.
Mechanoids which take more than one gestation cycle will need to have the Mechanitor initiate each cycle.
Version history
- Biotech DLC Release - Added.