Difference between revisions of "Template:Melee Weapons Table"
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− | <includeonly> | + | <includeonly><div><li style="display: inline-table;"> |
{| {{STDT|sortable c_06 text-center}} | {| {{STDT|sortable c_06 text-center}} | ||
! style="vertical-align: middle;" colspan="2" rowspan="2"| Name | ! style="vertical-align: middle;" colspan="2" rowspan="2"| Name | ||
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! data-sort-type="number" colspan="2" | Masterwork | ! data-sort-type="number" colspan="2" | Masterwork | ||
! data-sort-type="number" colspan="2" | Legendary | ! data-sort-type="number" colspan="2" | Legendary | ||
− | ! data-sort-type="number" rowspan="2"| Average cooldown | + | ! data-sort-type="number" rowspan="2" | Average cooldown |
− | ! style="vertical-align: middle;" rowspan="2" | Damage type {{ | + | ! style="vertical-align: middle;" rowspan="2" | Damage type {{Ref label|Blunt|A|A}} |
! style="vertical-align: middle;" data-sort-type="number" rowspan="2" | Value {{Icon Small|silver|}} | ! style="vertical-align: middle;" data-sort-type="number" rowspan="2" | Value {{Icon Small|silver|}} | ||
|- | |- | ||
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87; border-style: none none none none;" | {{DPS}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{AP}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}} |
− | ! data-sort-type="number" style="background-color:#f68a87 | + | ! data-sort-type="number" style="background-color:#f68a87; border-style: none none none none;" | {{AP}} |
|- | |- | ||
! | ! | ||
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|} | |} | ||
− | :{{ | + | :{{Note label|Blunt|A|A}} All sharp melee weapons come also with (weak) blunt attacks. |
− | :{{ | + | :{{Note label|Body|B|B}} [[Material]] cannot be changed for these. They also do not come in varying [[quality]] levels. The average {{DPS}} is always the final value and no formulas are needed for them. |
− | :{{ | + | :{{Note label|Quality|C|C}} These do not come in varying [[quality]] levels. |
− | :{{ | + | :{{Note label|Jade|D|D}} A [[jade knife]] can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased. |
− | :{{ | + | :{{Note label|Ultra|E|E}} These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the [[eltex staff]] come in "[[Persona weapon|persona]]" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "[[Persona weapon#Freewielder|freewielder]]" trait, so make sure you choose a good pawn to use them. |
− | :{{ | + | :{{Note label|Plasma|F|F}} These weapons also have a 75% chance to set a pawn on fire. This damage is included in the {{DPS}}. |
+ | </li></div></includeonly><noinclude> | ||
+ | {{Documentation}} | ||
+ | </noinclude> |
Revision as of 15:54, 12 November 2023
Overview
This template is supposed to be used on the weapons page to generate rows for an automated comparison table of all melee weapons. It relies on Template:Melee Weapons Table Row.
Example
{{Melee Weapons Table}}
Preview
Name | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary | Average cooldown | Damage type [A] | Value | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | DPS | AP | ||||||
Unarmed human | - | - | - | - | 4.1 | 12% | - | - | - | - | - | - | - | - | 2 s | Blunt | - | ||
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
[[]] (Error: Page does not exist) | [[|]] | – | – | – | – | – | 4.1 | 12% | – | – | – | – | – | – | – | – | 2 s | Blunt | Expression error: Unexpected < operator. |
- A All sharp melee weapons come also with (weak) blunt attacks.
- B Material cannot be changed for these. They also do not come in varying quality levels. The average DPS is always the final value and no formulas are needed for them.
- C These do not come in varying quality levels.
- D A jade knife can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased.
- E These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the eltex staff come in "persona" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "freewielder" trait, so make sure you choose a good pawn to use them.
- F These weapons also have a 75% chance to set a pawn on fire. This damage is included in the DPS.
The above documentation is transcluded from Template:Melee Weapons Table/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |