Difference between revisions of "Sleep suppressor"

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(Added most infobox data)
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{{Stub}}
 
{{Stub}}
 
{{Infobox main|building
 
{{Infobox main|building
|name = Sleep suppressor
+
| name = Sleep suppressor
 +
| description = A scavenged archotech shard mounted in an electrical control frame. The device creates a psychic pulsation in the local area which alters the brain chemistry of those nearby, halting the buildup of fatigue toxins and removing the need for sleep. However, it also irritates anyone nearby.
 +
| type = Building
 +
| type2 = Anomaly (Buildings)
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| marketvalue = 545
 +
| placeable = true
 +
| path cost =
 +
| passability =
 +
| blockswind =
 +
| cover = 0.4
 +
| minifiable =
 +
| size = 2 ˣ 1
 +
| mass base = 100
 +
| flammability = 0.5
 +
| hp = 200
 +
| sell price multiplier = 0.7
 +
| power = -300
 +
| terrain affordance = heavy
 +
| research = Sleep suppressor
 +
| thingCategories =
 +
| work to make = 6000
 +
| resource 1 = Shard
 +
| resource 1 amount = 1
 +
| resource 2 = Bioferrite
 +
| resource 2 amount = 100
 +
| resource 3 = Steel
 +
| resource 3 amount = 25
 
}}
 
}}
  

Revision as of 22:16, 30 April 2024

Sleep suppressor

A scavenged archotech shard mounted in an electrical control frame. The device creates a psychic pulsation in the local area which alters the brain chemistry of those nearby, halting the buildup of fatigue toxins and removing the need for sleep. However, it also irritates anyone nearby.

Base Stats

Type
BuildingAnomaly (Buildings)
Market Value
545 Silver
Mass
100 kg
HP
200
Flammability
50%

Building

Size
2 × 1
Placeable
True
Cover Effectiveness
40%
Terrain Affordance
Heavy
Power
-300 W

Creation

Required Research
Sleep suppressor
Work To Make
6,000 ticks (1.67 mins)
Resources to make
Shard 1 + Bioferrite 100 + Steel 25
Deconstruct yield
Shard 0 - 1 + Bioferrite 50 + Steel 12 - 13
Destroy yield
Shard 0 - 1 + Bioferrite 25 + Steel 6 - 7

INTRO TEXT

Acquisition

Summary

Analysis

Version history