Difference between revisions of "IED trap"
Jump to navigation
Jump to search
(Fixed infobox description.) |
|||
Line 8: | Line 8: | ||
|size = 1||1 | |size = 1||1 | ||
|hp = 40 | |hp = 40 | ||
− | |buy = {{icon| | + | |buy = {{icon|component|1}} {{icon|shell|1}} |
|sell = {{icon|metal|38}} | |sell = {{icon|metal|38}} | ||
|beauty = -10 | |beauty = -10 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
− | {{Info| | + | {{Info|Detonates when an enemy enters a ? block diameter. Explodes in a ?x? area around it. |
}} | }} | ||
Revision as of 18:56, 4 January 2017
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
IED trap
An artillery shell connected to a homemade trigger. When someone disturbs the trigger, the shell explodes. The improvised trigger has a random delay that might allow a nimble enemy to escape.
Base Stats
- Type
- Security
- Beauty
- -10
- HP
- 40
Building
- Size
- 1
- Placeable
- Y
Detonates when an enemy enters a ? block diameter. Explodes in a ?x? area around it.