Difference between revisions of "Production"
Jump to navigation
Jump to search
PigeonGuru (talk | contribs) |
(Removed infoboxes (replaced by more compact tables).) |
||
Line 7: | Line 7: | ||
<!-- End of Nav --> | <!-- End of Nav --> | ||
</noinclude> | </noinclude> | ||
− | |||
{{#vardefine:cellsize|width=96px height=90px}} | {{#vardefine:cellsize|width=96px height=90px}} | ||
{{#vardefine:imagesize|80px}}<!-- | {{#vardefine:imagesize|80px}}<!-- | ||
Line 122: | Line 121: | ||
| <div><small>[[Menus#Haul|haulers]]</small></div> | | <div><small>[[Menus#Haul|haulers]]</small></div> | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Revision as of 02:42, 5 June 2017
|
Production structures are used for keeping your colonists fed as well as processing raw materials.
Work tables can have a chair placed at its interaction spot to provide comfort while the colonist is working there. Chairs in order of best to least comfort are armchair, dining chair, and stool.
Production machinery that use electricity can break down, indicated by a yellow notice envelope. A red flashing mark on the machine indicates it's broken. The machine won't work until a repairer fixes it and requires just one component.
Production tables that don't use electricity are not affected and will never break down.
Neolithic
Medieval
80px | ||
Industrial
anyone
|